Cities: Skylines

Cities: Skylines

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Polynesia 2.0 Updated 2021
   
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File Size
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Updated
29.532 MB
May 20, 2016 @ 12:48pm
Jul 3, 2021 @ 9:00am
16 Change Notes ( view )

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Polynesia 2.0 Updated 2021

In 1 collection by MrMiyagi
Miyagi's Best Maps and Themes
87 items
Description
Miyagi Polynesia Gen II
You can use this theme with any originally tropical map you would like to. This is a complete replacement for the previous Polynesia theme, with all sorts of improvements and fixes. It has been completely remade (because updating the first was not working), now with a few higher quality textures, elimination of problems like that ugly road texture issue and bright gravel issue. thanks to a bit more experience and lots of help from the community. I hope it is nicer, and please do let me know if you have any feedback, it's a learning process!


UPDATE 9 - Feb 4 2018. New textures: grass, ruined, gravel, ore, oil, water, water foam.
- No more green ruined on sand. (use Polynesia Pure Grass or Surface Painter mod if you want totally green lawns).


UPDATE 8 - Apr 4 2017: No longer needs Daylight Classic to use! Even so, with Daylight Classic it still looks great: it has a deeper green, reminiscent of Moorea. Either way, less eye pain for both vanilla and DC players.
- Total rebalance to vanilla (default) color and lighting.
- Textures improved, adjusted to new lighting and replaced: Wave Foam, Water Normal, Cliff, Cliff Normal, Ruined
- Lighting exposure adjusted to vanilla lighting
- Water color in tropical based biomes is still a major frustration.


Update 7 -
1. Disasters: configured disaster probabilities to match South Pacific region.
2. Visuals, lighting and colors - Currently adjusting colors and light levels to look correct with no mod and no LUT. Please be patient while the transition is in progress, and if you still use Daylight Classic you can experiment with turning off Classic Sunlight Intensity and Classic Sunlight color. Finding a nice LUT can also help.
3. New Water Foam added

Update 8
1. Improvements in cliff texture, 3D normal now matches cliff
2. New ruined texture
2. Ocean color tweaks
78 Comments
MrMiyagi  [author] Aug 23 @ 1:24pm 
Speaking as someone who spent 10 years on a white sand Caribbean shore, coral is exactly why those tropical shores have white sand. However, the creation of the white sand happens almost instantly. Look up "Parrotfish coral sand" for a big surprise. Most of it has been created thanks to the power of poop. :laughing_yeti: But you do find chunks of white coral washing up.
Ichinin Aug 23 @ 1:16pm 
Cool. I was thinking a bit more and the color gradient of sand being more white-ish could be because of Coral being broken up over a millennia. I recently made my own Caribbean map using your theme and i ended up painting the whole sea floor with sand, turning the whole area more caribbean looking.
MrMiyagi  [author] Aug 23 @ 1:13pm 
There is an option in Daylight Classic mod to remove the ugly yellow tinge from everything. It's an essential :) Hope that helps!
MrMiyagi  [author] Aug 23 @ 1:12pm 
Hi! I definitely have to have that white sand. I can't stand the default yellow sand. I use this mod (it is safe) to automatically alter the lighting. Experiment with clicking the options for it to find a setting that you like. https://steamcommunity.com/sharedfiles/filedetails/?id=530871278&searchtext=daylight+classic

If you don't want to use a mod, it will be easy to find what you like using an LUT. You subscribe from the workshop and turn it on in the graphics options in game. It's absolutely harmless. Here is a pack of very good ones so you can go through and hopefully find one you like. :) https://steamcommunity.com/sharedfiles/filedetails/?id=1889738001&searchtext=
Ichinin Aug 18 @ 8:44am 
Looks VERY pretty, thanks a lot!

However is it possible to get a modified version with more pale/white-ish sands? (Often as seen from above) I've been looking at Caribbean photos for inspiration and the sands in Cities Skylines often appear more yellow (and sure it is up close), even from above. Maybe it's an camera thing, where the sunlight being reflected by the sand that makes it appear more white-ish.
MrMiyagi  [author] Jan 10, 2022 @ 12:57pm 
Mozza nothing to forgive!! I'm glad to help. Welcome to the Collective, now say goodbye to your social life. :winter2019joyfultearssnowman:

There is a bit to learn about the workshop and the game - when people run into problems with performance or crashes etc, it's almost always going to be something related to workshop stuff. The game itself is rock solid. It's when we try to add too much stuff or mods that conflict with each other that we bork our own game. :D
Mizuki the Liberated Jan 7, 2022 @ 3:47pm 
ahhh thank you thank you, sorry i'm a bit new on using workshop content for cities skylines please forgive me
MrMiyagi  [author] Jan 7, 2022 @ 11:53am 
Hi Mozza, yes, very much so. Look at the top right of this page, file size. This is one of the smallest at 28MB. You'll want to check that number when looking at Map Themes because some reach into the 170MB range :surprised_yeti:

Unrelated but also helpful to users with low spec computers: if you don't already use it, Loading Screen Mod will optimize your game's usage of your RAM, and can allow you to block the loading of vanilla assets you don't like (which saves a LOT of RAM).

Another way to optimize your game and reduce RAM use is to disable any DLC you don't want to use in your current city, and reducing texture quality to medium. Hope these tips help you enjoy the game more!
Mizuki the Liberated Jan 6, 2022 @ 3:17am 
Hi, is this theme suitable for low spec devices?
MrMiyagi  [author] Mar 7, 2021 @ 9:30am 
Hi @deborah_alonzo, Yup! All map themes will work for everyone in all versions of the game and all DLCs except Snowfall map themes, which require Snowfall. :)

Maps are the same unless they are Snowfall or contain mod-required content which is no longer working. Those are rare maps, though.