RimWorld

RimWorld

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[XND] Vanilla-Friendly Battery Expansion
   
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File Size
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1.846 MB
Nov 27, 2017 @ 9:41am
Feb 15, 2018 @ 6:57am
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[XND] Vanilla-Friendly Battery Expansion

Description
Direct download from GitHub[github.com].

Compatibility
I'm not aware of any other mods that this'll conflict with.

This can safely be added to a savegame, but there will be issues if you try to remove this mod while your save has batteries from this mod; deconstruct those batteries before removing this.

Overview
Adds two new battery types to the game which are more specialized, but they also have their downsides to remain balanced. These batteries are therefore by no means straight upgrades; they serve more as sidesteps since they also fall off the capacity:efficiency curve when compared to the vanilla battery.

These new batteries must be unlocked by researching Advanced Batteries, which in turn requires Batteries and Microelectronics Basics to be researched.

Let's get into the basics for each battery type this mod adds, along with the vanilla battery:

Battery (Vanilla):

Material Cost: 50x Steel; 2x Component
Work to Build: 13s
Capacity: 1000 Wd
Efficiency: 50%
Footprint: 1x2
Max HP: 100
Mass: 20 KG

High-Capacity Battery:

Material Cost: 100x Steel; 3x Component
Work to Build: 20s
Capacity: 3000 Wd
Efficiency: 35%
Footprint: 2x2
Max HP: 200
Mass: 50 KG


High-Efficiency Battery:

Material Cost: 50x Steel; 5x Gold; 2x Component
Work to Build: 20s
Capacity: 600 Wd
Efficiency: 90%
Footprint: 1x2
Max HP: 100
Mass: 20 KG

Credits
Marnador for their shockingly good RimWorld font.
The community for their suggestions to improve this!

License
As is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so either through here or Ludeon Forums, and give credit where credit's due.
23 Comments
Jigsaw717 Mar 28, 2019 @ 9:59pm 
Broken - Batteries show up pink and break the game when you try to place them
thorman123456789 Sep 2, 2018 @ 10:33am 
ok thanks for your mod while it lasted it was a great mod!
XeoNovaDan  [author] Sep 2, 2018 @ 1:48am 
@thorman123456789 - Afraid not. There's Syrchalis' battery mod though which I'd recommend.
thorman123456789 Sep 1, 2018 @ 3:55pm 
b19?
PremierVader Jul 21, 2018 @ 8:19pm 
Whats the picture of that really big battery? It doesnt seem to be included in the list....
XeoNovaDan  [author] Jun 4, 2018 @ 3:14am 
@willpill35 - I'm not sure if that'd be balanceable to the point it'd be considered 'vanilla-friendly'. I've basically gone on hiatus for modding now anyway.
Yuya Jun 3, 2018 @ 9:37pm 
Could you also make a High-Efficiency High-Capacity Battery?
XeoNovaDan  [author] Feb 2, 2018 @ 9:40am 
@Slye_Fox That's a problem with the vanilla code; the alert only goes if you specifically have the vanilla battery active. Can't change that since it's hardcoded in the assembly.
Slye_Fox Feb 2, 2018 @ 8:58am 
When I only have the mod batteries, I still get the 'Need Batteries' notice.