Stellaris

Stellaris

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Species Engineering Revived
   
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6.339 MB
Apr 24, 2023 @ 6:34pm
Jun 24 @ 5:24am
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Species Engineering Revived

Description
This is a continuation of the “Species Engineering” mod by Skill Less.
The mod offers players the chance to create and customize unique species on planets. It allows players to create entirely new species with their own traits and appearances, giving them the freedom to design creatures that match their imagination.

One of the standout features of this mod is the ability to regress planets to pre-FTL status. This means that players can reset a planet’s development back to pre-FTL, which can offer new challenges and opportunities for players who want to experience a different gameplay style. For instance, players can create a colony, “devolved it” with pops in there, and return as an “almighty god or savior” to this species. Allowing to have the experience with pre-FTL planets if you don’t have any available in your borders.



F.A.Q
How do you make a species?
  1. Research Life Engineering (available after Gene Banks).
  2. Build Evolution Labs on any planet to get Life Breeders.
  3. Use the decision on any planet within your empire to create a species.
    • If used on a colonized planet the species will be part of your empire.
    • Or you can choose to regress the planet to an ancient pre-FTL era.
    • If used on a non-colonized planet the species will become primitives (to an ancient pre-FTL era).
  4. You get a prompt to choose which biological type the species will have. It might take a bit (in-game) time to create the species, but you will get an event as soon as it is done.

Can you update please?
Usually this mod won’t break, so you can still run with the mod enabled. If you encounter a problem, feel free to report it here.

Does the mod work for multiplayer?
Yes, but for modded multiplayer, each player has to enable the same mods and have them in the same load order.

Does the AI use this too?
They are capable of it, but it is very rare (only xenophiles and/or materialists do). But each AI empire is limited to do it 2 times so they don’t spam species.

Does this mod support custom species from other mods?
It depends. If the species is added to a vanilla species class, then it can occur that you create it (randomly). New species classes are not supported (except for colony regress or random selection).

Recommended Mods

Localisation
⠀• Italian 🇮🇹 Species Engineering Revived ITA
⠀• Simple Chinese 🇨🇳 thx to 零
⠀• English 🇬🇧 (fallback for all other)

Should work with 3.14.15 and beyond, if Paradox does not touch anything related to Primitives or Society Tech

The Mod can be modified by other users, but put credit to the original modders.

If you’d like to provide a translation, please don’t hesitate to PM me or leave a comment!
If you enjoy this mod, please rate it positively and favorite it so others can find it more easily.
Popular Discussions View All (1)
4
May 31, 2023 @ 10:20am
Suggestion
Jashkar
110 Comments
Inerael Aug 22 @ 6:39am 
This mod is amazing, does someone know if he is still working pls ?
Inerael Aug 22 @ 6:39am 
Ho it was that so ! Thanks fort the advert !
The_Illusive_Man22  [author] Aug 11 @ 2:46pm 
Update: There is a clown on Steam that it is putting Fake DMCA's in order to troll, many games workshops were affected. But if you see that this mod had a label of DMCA, it is this clown i spoke before trolling this dear mod.

If you can locate this troll. Report him to Steam to be sent to Gulag Archipielago.
The_Illusive_Man22  [author] Aug 5 @ 5:42am 
@baseballtl2288 Can you elaborate a little bit more? - i do not understand. But i can easily help you with that
baseballtl2288 Aug 3 @ 8:07am 
Have you considered making the secondary species optional? Sometimes I could do without the duplicate species being generated.
greyknight88 Jul 20 @ 10:46am 
ok
The_Illusive_Man22  [author] Jul 20 @ 10:30am 
@greknigght88 yes and no. You can choose the species class but not the portrait
greyknight88 Jul 19 @ 3:11pm 
any portrait changer for spicies compatible?
BroncoXeno2035 Jul 16 @ 10:33am 
Is there any special interaction with a FotD Empire and making a new species?
greyknight88 Jul 16 @ 9:57am 
there is a way to choose appearence?