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The requirement is 2; others may be added at your discretion, but I must be able to distinguish two that can't be on at the same time and are both necessary to solve the puzzle.
http://steamcommunity.com/sharedfiles/filedetails/?id=92749545
http://steamcommunity.com/sharedfiles/filedetails/?id=73546324
While the first light bridge is permanent, the second and third bridges cannot coexist.
http://steamcommunity.com/sharedfiles/filedetails/?id=92800315
http://steamcommunity.com/sharedfiles/filedetails/?id=92905726
http://portal2backstock.com/bee
Because I run a daily show about Portal2, I'm leery of installing mods; a mistake on my part (even if Ben did everything right) could break my game and my show would be hosed.
One note about using BEE mod: While I have great respect for Ben and the work that he's done (KOTOR2 and Spore have taught me to adore modders), philosophically I agree with the choices VALVe made about what to include in the puzzlemaker and how they built the campaign.
In the campaign, every puzzle ends with a door. Even puzzles between maps begin end with a door. So I haven't understood the outcry for "give us doors!" in the puzzlemaker, because I think it will confuse something that doesn't need to be confused. Plenty of people don't understand how to make a simple-but-effective test (which is the point of my show and why I host these challenges). Letting them plague me with doors -- so I can no longer tell where the exit is in an already convoluted map -- is not a good idea.
I thought VALVe was genius to simplify doors in the sequel, to make them signposts for "start" and "end". I thought VALVe was genius to move from high energy pellets to always-on lasers.
The purpose of this soapbox isn't to dissuade you from BEE, it's to encourage you to ask, "Do I really need that?" before using ANY element in your chamber. It's a good habit to be in with the vanilla puzzlemaker too.
More info than you wanted.
TLDR: Yes. As long as I don't have to install anything.
http://steamcommunity.com/sharedfiles/filedetails/?id=92945505
Not for this one, though if you watch my show, you already know that I'm a fan of few elements, long solve time (if you can achieve it). Giant chambers with dozens of buttons, switches and objects don't tend to impress.
http://steamcommunity.com/sharedfiles/filedetails/?id=92982677