Source Filmmaker

Source Filmmaker

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Expanded Gibbed Characters
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Universe: Team Fortress
Model
Models: Character
Tags: SFM
File Size
Posted
195.932 MB
Jul 16, 2016 @ 8:14am
1 Change Note ( view )

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Expanded Gibbed Characters

Description
Fully bodygrouped and rigged gibbed character pack!

Featured in the Frontline! - A Call To Arms video

Check out the Gmod version too!

The pack features fully bodygrouped player models, with respectable blu/red skins.

Currently each character has 9 different points of dismemberment. Original bodygroups, such as hats and granades are included. Additionaly, because flexes do not work well with bodygroups, the pack includes flexed heads.

Also included in this pack: A rigged brain and Heavy's blown up torso!

Expect updates with additional blood textures and more gibblets!

Includes:
props_frontline\ExpandedGiblets\brain.mdl
props_frontline\ExpandedGiblets\gibbed_demo.mdl
props_frontline\ExpandedGiblets\gibbed_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_hand_demo.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer2.mdl
props_frontline\ExpandedGiblets\gibbed_hand_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_hand_medic1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_hand_scout.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_hand_spy.mdl
props_frontline\ExpandedGiblets\gibbed_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_medic.mdl
props_frontline\ExpandedGiblets\gibbed_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_scout.mdl
props_frontline\ExpandedGiblets\gibbed_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_spy.mdl
props_frontline\ExpandedGiblets\head_demo.mdl
props_frontline\ExpandedGiblets\head_engineer.mdl
props_frontline\ExpandedGiblets\head_heavy.mdl
props_frontline\ExpandedGiblets\head_medic.mdl
props_frontline\ExpandedGiblets\head_scout.mdl
props_frontline\ExpandedGiblets\head_sniper.mdl
props_frontline\ExpandedGiblets\head_soldier.mdl
props_frontline\ExpandedGiblets\head_spy.mdl
props_frontline\ExpandedGiblets\heavy_blown_torso.mdl
Popular Discussions View All (17)
10
Mar 7 @ 12:23pm
Updated version: How to Remove Limbs.
GibusedPerson™
6
Dec 26, 2021 @ 4:05pm
Im having problems
Mr Commando!
7
Jun 23, 2022 @ 4:57pm
Read this if you want to know how to remove limbs
GibusedPerson™
291 Comments
i have to pee on you sorry Oct 22 @ 10:13pm 
all the faces on these are completely broken. the sliders for the eyes do nothing :/ really sucks to see when it makes it borderline useless when you cant actually animate any of their faces. unless you want em to be perpetually bugeyed and unblinking i guess. its a shame.
car crash survivor Oct 20 @ 4:04pm 
the models look really great, but the head models need to fixed. they do not have hwm facial flexes and the eyes get screwed up when you lock and zero slider them onto the models.
Dispenser Oct 2 @ 4:35pm 
the models don't even appear in the model selection
Mr.Bread-Inspector Sep 14 @ 5:55am 
why doe's the sniper hand not have any finger bones?

when I open the model in sfm it has no bones for the fingers sadly.
and only has one bone called "LeftHand" please add the bones too it...
True_SlavJR Sep 6 @ 1:04am 
Dafuck is hapennin with engineer head?
ShellShock :3 Aug 17 @ 11:20am 
bit of an ask, but anyone able to port these to blender?
Mr.Bread-Inspector Jul 29 @ 6:16am 
Bro. Someone needs to Make an enhanced. like. a better model. but I still find this extremely Useful.
Best thing Too use for my gib animation's :steamhappy:
euuttu Jun 27 @ 4:49pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
schploinky May 13 @ 10:24pm 
there's an issue where when selecting the RED team color for the models the gibs are broken and are fluo white
Tipsy Dec 5, 2024 @ 9:55am 
how do you add heads to the models