Dawn
177 Comments
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kavalarika Jul 21 @ 3:12am 
Great chamber! The interior is very wel ldesigned and the puzzle structure is challenging. Thank you!
Vitrios Jul 17 @ 6:47pm 
This was one of the most challenging maps I've ever played, and it took a while to solve. It's really well designed.
joe Jun 29 @ 9:49am 
Smooth, logical and satisfying.
KomodoBrothers Jun 23 @ 8:26pm 
Oh baby
G4m3r Jun 16 @ 3:53am 
It's almost disturbing how beautifull you were capable of creating such a complex map with that little space and elements
gamecreator Jun 13 @ 9:20pm 
It was very satisfying finishing it. It's also clear that you put a ton of work into the atmosphere (having worked with Hammer before). Very well done.
Diego Jun 11 @ 3:41pm 
Great Map Dude!!!!
robin_z Jun 2 @ 10:59pm 
Just finished. Took me about 15 minutes, and I really enjoyed it. Thanks for a great map!
private.way Jun 2 @ 8:38pm 
a tad tedious - but terrific ending....nice work
StraightFlame Jun 1 @ 6:35am 
I like how the "Ratman den" advertises your website.
Petutski Mar 18 @ 12:41pm 
What can I say... 10/10..... Great logic puzzle with Portal 2 skills. One of the best levels I have played!
gigamaxell Mar 6 @ 6:31pm 
Faith plates, bridges and more... You are right. I played most of your other maps, all with the same great quality!
I was able to finish Mistral, Paint_Spots, Dawn, Interlude and Solid_field maps.
It was a long time since i felt myself completely helpless and stuck for more than 10 minutes in Portal map.
And it is very rewarding to be capable to solve them, indeed!
I will start to learn how to use Hammer editor just because of you, hehehe!
Great game!
Mitch McWiggins Feb 17 @ 1:44pm 
Loved it. I agree with the last guy, great last bit. Thanks. Here's my lastest if you get a chance.
DRUNK-N-DENNYS Jan 30 @ 9:03pm 
Love that last mechanic, fun map. 10/10
アンチセックス Jan 29 @ 11:26am 
Was extremely easu but fun because glados <3 :D
ColorCubeMan  [author] Jan 11 @ 1:57pm 
@gclausen17
About one week once I had the full idea, which took a bit longer.
gclausen17 Jan 11 @ 11:02am 
Man, that was a good one!!!! So much doubling back...but it was good! How long did that one take you to create?
[EMB] ✯ Exodeon Jan 6 @ 3:15pm 
awesome map!
LordBeDe Jan 1 @ 4:38am 
Nice brain teaser.
wildgoosespeeder Dec 24, 2013 @ 12:54pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

This was really fun! Wow. O_O Too bad the in-game editor can't allow aerial faith plates to be placed upside-down like you did here in Hammer. :(

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
[ExR]-IAMV0LDY Nov 28, 2013 @ 5:26am 
Really nice chamber + great hammer skill. I'm just not sure if i solved it correctly because after activating the light bridge i placed it on the angled panel and then i jumped from there while moving the bridge to the white wall near the fizzler, seemed like a strange move that doesn't fit the map.
Quote Nov 8, 2013 @ 5:56pm 
Very clever *^*
=(BL)= Natsuke Nov 6, 2013 @ 6:57am 
Very clever, had to think a little bit to find the solution :D
psn_markm1978 Oct 31, 2013 @ 11:29pm 
Nice tricky faith plate design. It only takes three steps, but each one is challenging and rewarding to complete. A+
Zero Oct 20, 2013 @ 2:35pm 
Elegant and compelling. Never frustrating. Well done.
Arrdeearr Oct 18, 2013 @ 11:09am 
Clever and fun! Everything a test chamber should be. Great job.
piripiago Sep 20, 2013 @ 9:13pm 
I kept finding myself thinking "I need to fling [across/up/over]... If only I could reach that catapult on the ceiling... Oh wait, I can!"

Fun map.
AsinoEsel Aug 24, 2013 @ 10:41am 
That's so sick!
You are so talented in mapping, can't wait for mor of these! Challenging, but there is not that point where you think "Impossible!" or "Uh... So many buttons. What am I supposed to do?!"
Nicely done!
harl windwolf Aug 6, 2013 @ 4:47pm 
That last part.. almost got me there - then I saw right through it when I gave it a 2nd try.
gotredonyou Jul 24, 2013 @ 8:04pm 
Fun!!! Creative, well executed, fun.
IridescentShadow Jul 24, 2013 @ 1:35pm 
Sick level; It's nice to finally see some puzzles that are challenging but make you feel clever when you solve them; rather than ones where you know what to do but can't execute the 1,000 ninja-manuevers needed to do it. Excellent work!
element... Jul 18, 2013 @ 1:40am 
keep releasing new maps man, very talented
bknight57 Jul 16, 2013 @ 8:55pm 
I think this may be my most favorite test chamber of all. Good work cube dude. I tried to recreate in workshop, for practice, but it won't let you put a faith plate on the ceiling.
Le Petit Mort Jul 16, 2013 @ 7:05pm 
Pros:
• Fantastic attention to detail;
• Jump-pad element is fun and clever;
• End-sequence might just be the most fun I've had in any Portal level; having played over 300, that's saying something!

Cons:
• That fakeout, you troll!
dds Jun 26, 2013 @ 12:12pm 
Excellent.
cecelede May 26, 2013 @ 5:07am 
I would love to see more maps like this one!
Great job!
Extragamer May 20, 2013 @ 4:46am 
Реально хорошо продуманая карта! Thanks!
Hug0 May 20, 2013 @ 12:21am 
best!
Blahsheep May 17, 2013 @ 11:53pm 
I can't even get past the first part.. I think I'm too tired to do this lol
Sleter May 13, 2013 @ 3:24am 
Good map ! Nice and Fun !
Thanks
piotr_mil May 12, 2013 @ 11:23am 
A very smart and well built map, with tricky (but not brainhurting) puzzles. Also, hidden radio!
Asha Man Apr 22, 2013 @ 10:39am 
The last faith plate jump was one of the best head smacking " GOT IT ! " moments I have had playing this game. Great map.
ZagScreamer Apr 16, 2013 @ 8:18am 
smartest one i've ever played so far
^4. Iron Chef Apr 15, 2013 @ 4:18pm 
Big thums up!!
Denominator Mar 26, 2013 @ 5:28pm 
Excellent work. Simple yet smart.
Spooky Mar 11, 2013 @ 9:07am 
great fun and very classy visual design and puzzles that satisfy :) good science
Richard L Mar 8, 2013 @ 1:15pm 
Fun.
Tony Feb 21, 2013 @ 4:20pm 
Tony Likes
Nomexous Feb 9, 2013 @ 1:55pm 
Excellent. One of the better maps I've played.
Instantiation Jan 14, 2013 @ 7:31pm 
I think I solved this one before, maybe when it was on thinkingwithportals.com, so I thought I'd give it another go. And then I was really confused, and had no idea how to start. And now I've figured it out. Sort of all at once. And it was really satisfying. Well done. My only advice is to not let the player get the cube back to the starting area; that way madness lies.