Portal 2

Portal 2

Azorae's Pierce
41 Comments
pkScary Nov 2, 2020 @ 5:08am 
Beautiful.
2711226076 Oct 14, 2020 @ 7:21am 
the solution is simple, just the position where the cube should put is too weird, bad position design
bullfrog Dec 15, 2017 @ 11:02pm 
Fun map
gerversluis Feb 13, 2017 @ 4:09am 
Clever map !
Azorae ♡  [author] Jan 30, 2017 @ 12:33pm 
I like to have a decent range of difficulties for people who want to ease their way into stuff like Trenches and Solitude. This and Preparation are great starting points for players less familiar with more cerebral puzzles.
qrioso Jan 27, 2017 @ 1:21pm 
I'm playing some of your maps and i find this unusually easy. Took me few minutes. Anyway fun to play. Thanks
ncrecc May 1, 2016 @ 12:31pm 
Pretty easy but fun. Nice to see a lack of connections, while still knowing what activates what.
andyb778 Mar 18, 2016 @ 6:21pm 
I solved it slightly differently than others. I activated the bridge normally using a blue portal at the laser. Then on the far side of the river I placed a blue portal on the wall so I could quick go in and out to grab the cube to bring it to the far side. I then shot an orange portal over the river to the laser and brought the cube to the laser platform. From there it was a simple matter of lighting up the exit catcher, and going through the portal to the exit.
Pamsy Jan 29, 2016 @ 8:58pm 
Great short map. I first found a bizarre glitchy solution based on putting the cube 1/2 way through the portal in the front of the laser. This created some weird effects (e.g. the laser would go through solid walls), but allowed me keep the cube on the same ledge as the laser, cross the bridge and return to the ledge to finish. But there is also a natural `proper' solution, with the cube on a different ledge from the laser.
Miami Mike Oct 23, 2015 @ 7:27pm 
When I finally got it, I felt dumber than the people who were trying to escape through the air ducts.
zigzagtenniscoe Aug 11, 2015 @ 6:36pm 
Nice map! Neat map to take a "break" so to speak from the more challenging ones. Solution's quite clever as well, I thought somehow you have to portal the laser to the catcher but then I noticed there was no portalable wall, so I assumed you had to make the cube float in midair somehow maybe via a light bridge (lol) which didn't end up happening. That led me to go into the laser room and use the cube to redirect the laser into its catcher, opening the exit. Neat little clever map. Thanks :)
Petutski Jul 26, 2015 @ 6:12am 
Nice logical, relaxing, beautiful map! Thanks!
jbustter Apr 25, 2015 @ 9:46am 
hello, i played your test and liked it, i wonderd if its ok of i base a puzzle im working on on yours? i can send you a prototype for evaluation if you want.
Chelliste Oct 8, 2014 @ 7:38am 
I can't believe nobody has rated this since last December. Easier than most in the Azorae / Mevious pantheon of maps, but better than 90% of the maps out there.
wildgoosespeeder Dec 4, 2013 @ 9:38pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

I found it kind of easy to do. It works. No problems.

A pet peeve of mine is symboled/hidden links instead of antlines. I guess it doesn't affect the ability to solve. I've seen way worse where it becomes a tedious guessing game. Hidden links work in two cases involving a lot of antlines: If the activated object and activator are right in front of you and activating a "mechinism" (meaning multiple things activated that are in the same spot like several angled panels in a row).

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Loveless Aug 11, 2013 @ 3:15pm 
Quite easy, not much of a trick to it. Nicely executed though.
------------ Jul 9, 2013 @ 8:25am 
its a rly nice test :)
[S.T.A.L.K.E.R.] jackloko99 Jul 8, 2013 @ 1:35pm 
My walkthrough: http://youtu.be/Asg8cXpp8_A
SP458 Jul 5, 2013 @ 9:09am 
Nice map, the solution wasn't too easy, nor too hard.

The solution is there: Go to the ledge while transporting your cube and fire two portals to activate the laser catcher linked to the bridge. Then shoot a portal (same color as the one close to the emitter) on the surface across the river, redirect the cube towards the catcher linked to the door, return to the other side and fire a portal on the laser.
ꍑ̛҉≬⇴ᨏ‽ↈ⍼⚶ȡ Jun 13, 2013 @ 1:22pm 
pretty straightfroward. I like it
kimist108 May 11, 2013 @ 6:16pm 
Just finished the No Elements. Liked your contributions to it. Decided to play all of your other test chambers. After playing No Elements, it took my brain a few minutes to re-adjust to cubes and laser beams. :)
? Apr 21, 2013 @ 7:52am 
Took me a minute, but I figured it out. Clever puzzle. I found it easy, but it can be tricky if you don't know what you're doing.

If you are stuck, keep in mind, that you never need to toss the cube and you never need to move the cube through portals.

Hint
The portal surface, with the laser beam shining at it, is visible from across the water
Diego Mar 28, 2013 @ 10:07am 
Nice map
Penassa Jan 20, 2013 @ 3:09am 
i love you level design, not one of your hardest puzzles but cool none the less
GraveNoX Jan 8, 2013 @ 12:33am 
Too easy and nice built map.
harbin9er Jan 4, 2013 @ 10:02pm 
much easier relative to all your other maps... I did notice that easier/'more user friendly' maps seem to get higher ratings. Maps that are hard/challenging get lower ratings. Weird.
AgentFire Dec 9, 2012 @ 10:31am 
I did just thrown the cube from first floor to the laser emitter :)
Dale Cooper Nov 24, 2012 @ 7:56am 
a little bit too easy but funny
Minus Nov 14, 2012 @ 9:48am 
Short and fun !
Azorae ♡  [author] Nov 3, 2012 @ 8:35am 
No, you should never have to place the cube inside of a portal. I'll try to fix that, thanks
LPChip Nov 3, 2012 @ 2:49am 
Fun map. I'm not entirely sure if I solved it correctly, and I missed the antline for the pedestal button that gives the redirection cube. Not a big issue though...
What I did: On the ledge on the left, shoot a portal and shoot one where the laser comes. Bring cube there and to to the side of the laser emitter. The cube will be half in the portals but should be more on the laser side. Go over the lightbridge, shoot a portal and you will have the redirection cube there to set it up right. Is that the intended solution?
Innocentive Oct 28, 2012 @ 10:21am 
Easier? Yes ... Fun? Yes! ... Thumbs up? YES!!!
tuyuqas Oct 23, 2012 @ 4:40am 
http://steamcommunity.com/id/davo588/myworkshopfiles/
I know that i've already asked, but once again, if youre not busy, check out some of my maps. Your highly respectable opinion would be very appreciated. Thanks in advance!
tuyuqas Oct 23, 2012 @ 4:37am 
Wohoooo :D Know why I'm so happy? Because this is already the 4th of your tests that i could solve without watching the walkthrough video!!!! :D This one was pretty much a relief after your "Lasers and Light Bridges". Brrrrrrrr... desperately tried to solve it for hours, without any results.
As always, fantastic job, Azorae!
gaden002 Oct 22, 2012 @ 1:42pm 
Sometimes I don't know for sure if I used the intended solution, as was the case in this one. Never the less, I have enjoyed most of your chambers, keep up the great work.
Azorae ♡  [author] Oct 16, 2012 @ 9:10pm 
Thanks! My newest map, Pinpoint, expands on the concepts here if you'd like to check that out.
Oh... Big Shimiko Oct 16, 2012 @ 9:08pm 
Clever little puzzle. Had me stuck for a while, then I finally figured it out :D. This is getting a thumbs up from me!
Mathey2009 Oct 13, 2012 @ 9:06pm 
thumbs up! loved it....i like the way u have to think about the portal placements....
Moth Oct 2, 2012 @ 9:22am 
Agreed, a bit on the easier side but nonetheless a great chamber.
Geneosis Sep 4, 2012 @ 2:34am 
Well, I think I would rate it as "Medium" difficulty : the solution is not too hard to execute, but you need to think about it a moment to get the idea ^^ Nice puzzle!
Heyu the Dragoness ΘΔ Aug 1, 2012 @ 9:55am 
You're right, this is a bit on the easier side. It's nice to see somebody making use of the fact that lasers go through glass.