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Повідомити про проблему з перекладом
First off I'm not stalking, and second I'm glad you remembered our anniversary.
Sometimes you have to be persistent to get the changes you want.
Yeah okay pal, I've played it more than you have.
Illusion alone has so many interesting spells that completely change the way one plays a mage.
2/ Frost slow is broken in vanilla because it stops working entirely when it scales above 100%, ie. when you dual cast (x2.2 = 110%) or use fortify destruction potions and perks. By not allowing frost to scale, By not allowing frost to scale, Odin ensures dual cast frost spells slow by 50% instead of 0.
You know literally nothing about the game and having to delete your constant grating spam gets old. Leave.
So after all my complaints, you nerf frost instead of buff it.
Or is it just Skyrim being the broken game it always is?
Frost was always supposed to slow you by 50% (or more based on spell magnitude bonuses). This is how Skyrim works, though the fact that it scales with magnitude is dumb and can make it incredibly strong.
My magic overhaul (as opposed to spell pack) Odin locks frost slow to 50% at all magnitudes.
Why have you deleted his post?
What about the ice?
When will you give the community answers? We want them.
These are the questions, and yet we're still here waiting.
Every enemy I kill now automatically fills a soul stone, even after restarting the game, sleeping multiple nights, and playing for quite a few hours. Unless it's a bug with Skyrim, I think something is up with Soul Cloak, maybe the timer is set too high, or never set to turn off for some reason.
At first it was convenient, but now I'm accidentally catching common souls in my grand stones, etc.
Any ideas how I can get out of this situation and untoggle catching souls? Thanks!
Also game: is set on the ground!
Also mod: Our spells are balanced!
Obedience in Triumvirate does this, though.