Equivalent Exchange 1.4.3 (Mobupdate)
204 Comments
< >
NudelGames  [author] Apr 9 @ 4:14pm 
you can only create some of the items with an EMC value (because of balancing) and most of them also have a bluebrint
Saruwatari Apr 6 @ 5:00am 
in update 1.3 it say "The exchanging chest has always a connection to the energysystem (if you upgraded it with gold), so you don't have to upgrade it with a singularity, and well it can create every item with an EMC value from Energy. "
this seems not to work for me it only works for recipes which have a EE blueprint is
so it it a bug or is it intendet that it only can create items which have an EE blue print ? or did i miss something?
Cong Feb 15 @ 8:24am 
Can you make a DST one?
reecemichaellong Feb 8 @ 6:06am 
okay, thanks, just seems it would be a really cool mod
NudelGames  [author] Feb 2 @ 1:05pm 
In fact I have made an item transport system a year ago, but I never did everything around it. In a few months, when I'll get my final exams, I'll hopefully start modding again. (Oh and you said "and please make them compatible with this mod" you can already find code for that in the currant version of EE)
reecemichaellong Feb 1 @ 8:24am 
i get that this is originally a minecraft mod, so i asume your familiar with a number of other minecraft mods, if you have ever heard of industrialcraft or buildcraft, please could you make these a mod for DS, i would love to be able to see machines and pipes around the world, as well as cool new gear, and please make them compatible with this mod, thank you :)
gavinredroks123 Jan 28 @ 5:10am 
i kinda get it but not 100%
gavinredroks123 Jan 28 @ 5:05am 
this mod confuses me... and it lagged out my game then crashed after i started useing it for a bit... i wish i could use it better... but idk... maybe one day ill get some help... doubt it... cuz im more of a monkey see monkey doo kinda person... gotta get teached with it in front of me...
bboy Jan 14 @ 3:30pm 
It's close enough to fma for me
SacrificialBaby Jan 5 @ 7:14pm 
makes gold more usefull and my first winter survivable... AWESOOME
Itsapainfulworld Jan 1 @ 7:26am 
Shoot, I thought this was an FMA mod. >w>
Tormentor3000 Dec 14, 2014 @ 2:25pm 
SO USEFUL
Conga Heli Nov 26, 2014 @ 2:20am 
umm im having troubles with making global singularitys, Im puting the dark matter in the top of the recipe maker 5 gold in the middle and........ no blueprint!(I waited one game day) PLEASE HELP
PurplePoison Nov 15, 2014 @ 4:04am 
nothing but gold is being made with exchangine chest and solar panels
PurplePoison Nov 14, 2014 @ 3:43pm 
My living logs won't be created with solarpanel energy
Happy 2.0 (From Fairy Tail) Nov 9, 2014 @ 12:47pm 
how do i craft the mobexchanger?
Happy 2.0 (From Fairy Tail) Nov 8, 2014 @ 5:50pm 
You mod is awesome but i just wanna say wher can i find all the emc items and how many of each does it take to make a gold nugget?
J_D_Brick Oct 12, 2014 @ 4:23pm 
I think this mod could be very OP if used in the wrong way,
but can be very handy in the later part of the game, it is very well made Well Done.
☢Radioactive☢Püßßy Oct 5, 2014 @ 4:10pm 
Everything works fine except for the mulitool I crafted one and once i put it in my hand it floats away, Really annoying
☢Radioactive☢Püßßy Oct 4, 2014 @ 7:04pm 
80 thulacite in exchange chest with 3 gold at the top = 501 GOLD HOLY SHIT!
Extivity | EVIL DR.VON TACOS Sep 13, 2014 @ 9:53am 
Actually works for me GREAT MOD
Extivity | EVIL DR.VON TACOS Sep 13, 2014 @ 9:23am 
I used this and a FREKKNG SPIDER QUEEN came out
NudelGames  [author] Aug 23, 2014 @ 4:49am 
@SuTleo: read the mod description
SuTleo Aug 19, 2014 @ 7:49am 
when enchanted matter is changed to gold in exchanging chest or archemical chest, all of gold are all dropped and i have to pick them one by one. i want exchanged items to be in exchanging chest.
Lying Cake Aug 15, 2014 @ 8:43am 
what is the Mobexchanger Shutdown Jar thing suppose to do?
NextgenG4MING Aug 12, 2014 @ 5:25am 
thx mate
Lying Cake Aug 11, 2014 @ 1:53am 
The enchanted matter multitool is outta place when you hold it in your hand its like in the ground y?
Lying Cake Aug 10, 2014 @ 10:45am 
HELP ME: the alchemical researcher is glowing just like it says but when i put my dark matter and 5 gold nuggets after 1 minute+ it wont create a blueprint problem?
Roman Fishtank Operator Jul 24, 2014 @ 6:46pm 
This is a really neat mod, a tad expensive gold wise to get started up....but worth it in the end....kinda.

The one thing that bugs me is that the list of what can be created seem's oddly arbitrary in places. Gems are A-OK, but gears are not. Sticks, reeds and grass convert, but not berries. Dark petals do, but nightmare fuel doesn't. Silk goes through, beefalo wool doesn't. Why is this?
Spike Soldier Jul 18, 2014 @ 9:29am 
I think I'm getting the same problem but I have everything disabled
ManTwoOneGlitch Jul 17, 2014 @ 9:23pm 
Thanks! I found the problem. It was the Link Character mod that didn't work. It works with Vanilla characters, just not with Link for some reason. Oh well, I found the problem! Thanks for the response!
NudelGames  [author] Jul 17, 2014 @ 5:06am 
if you have other mods instaled, try to test it without them (you just have to alt+f4 out of your world so that it isn't saving) this is how it should work:
-Put items in it
-close it
-after 2-5 seconds it should drop goldnuggets
ManTwoOneGlitch Jul 16, 2014 @ 10:32pm 
Hey, how long does it take for the Alchemical Engine to produce gold? It seems no matter how much Flint, or logs, or Anything I put in there, it never drops the gold. What am I doing wrong? Could it be a mod incompatibility?
NudelGames  [author] Jul 16, 2014 @ 10:25am 
it always puts emc into the global energysystem, you just hav to get the emc out again ("The exchanging chest has always a connection to the energysystem (if you upgraded it with gold)")
the master of games Jul 9, 2014 @ 4:30pm 
So how does the EMC solar panel work? Do i need to put it near a chest or out in the open because i just cant seem to get it to work.
Fungui - Kurva - wyliżę ci cip Jul 6, 2014 @ 3:37pm 
My current favourite don't starve mod, a compliment to the original :)
Spike Soldier Jul 1, 2014 @ 6:51am 
<insert random comment here saying I love EE in Tekkit and I'll definately try this>
willibix Jun 25, 2014 @ 8:20am 
Hi there, love this mod a lot..... I used the multi-tool in another world and the same caracter it was working peachy, now the animation is displaced so the tool is floating in front of the caracter.
It works anyway (digging-choppin-hamering just fine) but it does look weird. Tought I'd let you know....
TheUltraMinecraftGamer Jun 23, 2014 @ 2:53pm 
sweet
Simmile Jun 20, 2014 @ 2:44pm 
@ NudelGames Thank you for clarifying that for me.
NudelGames  [author] Jun 20, 2014 @ 12:33pm 
there are two recipes, because this items just simple has two recipes, so decide which one you want to use, the multitool needs this altar thingy in the ruins
Simmile Jun 18, 2014 @ 12:38am 
I am a bit confused because in my game I have the Dark Matter Axe twice and a Dark matter pick ax, one needs a 4 dark matter+ dark sword+luxury ax, the other needs 4 dark matter+tentacle spikes+and 2 purple gems. They have different recipes so how are they different. I unsubscribed and resubscribed after noticing that you updated it and I also noticed that I do not have any of the recipes for the enchanted matter multitool. What am I doing wrong, was I suppose to build something else?
Renovartio Jun 17, 2014 @ 7:52pm 
The Exchange Chest isn't working for me...
NudelGames  [author] Jun 15, 2014 @ 1:50am 
hitbox update
Maxdamage A.F Jun 14, 2014 @ 5:22pm 
Can you please fix?
Maxdamage A.F Jun 14, 2014 @ 5:22pm 
Nudel Games!
when i download Mr mod of yours. it shows: Out of date! might have some issues
NudelGames  [author] Jun 14, 2014 @ 5:19pm 
well works fine for me, BUT THE FINALLY FIXED THE MODTOOLS SO THAT MY ANIMATIONS FINALLY HAVE WORKING HITBOXES ^^
Maxdamage A.F Jun 14, 2014 @ 5:15pm 
think so.... ill check if its up to date...
NudelGames  [author] Jun 14, 2014 @ 5:11pm 
what, there was a mod breaking update again ... D;;;