Test Map - Handheld Time Manipulation Device
49 Comments
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bonkrood Aug 28 @ 2:15pm 
It would be cool in a map. :)
EPICMAN5 Aug 28 @ 8:41am 
plz make a map seris out of this if you did i would FUCKING play it this is FUCKING COOL
the bluegirl Aug 13 @ 8:09am 
This looks awesome! Are you gonna use this in the future?
[Very Clever Name] Feb 27 @ 3:55pm 
Cool
PotatOS1Gaming Feb 1 @ 8:09pm 
Hey! A faker PotatOS from an alternate universe! Get out of here!
RaZe x Terror Jan 23 @ 8:47am 
nice job
Wolf bytes Oct 18, 2013 @ 7:22pm 
Can't wait to see this concept in a test map!
Nurahk Oct 4, 2013 @ 2:56pm 
this is the most amazing funtion I have ever seen in a portal 2 map! You could use it in so many ways to make puzzles ten times more fun and difficult! It would be like a First Person puzzle version of Fractured Soul (Steam Greenlight and 3DS), but maybe better!
Quark Sep 10, 2013 @ 2:14pm 
Really liked the idea. Didn't really get how the futre makes the cube into a box, seemingly not unpacked yet. Also: quick bug: The observation chambers seem to be stuck in the FUTuRE!
Still, Love the idea. Thumbs-up.
catsit51 Sep 5, 2013 @ 10:52am 
ok
Wacky Wallace Breen  [author] Sep 3, 2013 @ 4:23pm 
Well, I may meet some unforeseen consequences here that would result in such a thing never being created.
catsit51 Sep 3, 2013 @ 11:34am 
What do u mean?
ThePotato Sep 1, 2013 @ 7:21am 
really clever idea love it
Wacky Wallace Breen  [author] Aug 31, 2013 @ 4:21pm 
I may or I may not. It depends on how things are going here on my end.
catsit51 Aug 31, 2013 @ 9:26am 
Wait... this is awesome! Can you include it in a custom map? You're not forced...
UFS FrostGiant Aug 30, 2013 @ 6:05am 
Very cool map,liked it :) Can u try my map
http://steamcommunity.com/sharedfiles/filedetails/?id=173406612
Deli73 Aug 26, 2013 @ 6:22pm 
Or if that doesn't work, perhaps just prevent the cube from rotating?
Deli73 Aug 26, 2013 @ 6:22pm 
Okay, I'm sorry. I was too harsh. I don't really know anything about it, but I think it might help if the distance constraints (if I even know how this works) are absolute and not dependent on the cube's angle?
Wacky Wallace Breen  [author] Aug 26, 2013 @ 5:28pm 
I already know about the both-cubes-in-one-time-period thing,alright?! It's not a thing I can immediately fix with my own abilities. If I wanted to fix it, I'd have to ask advice from rendermouse, the creator of the map Quantum Entanglement. Because I have no idea how to make it better by myself.
Deli73 Aug 26, 2013 @ 2:27pm 
Okay, you know what? This is just too cheap, even by your standards. I can't give this the thumbs-up, I'm sorry. Fix the issue with both cubes appearing in the same room, then we'll talk.
Deli73 Aug 26, 2013 @ 2:25pm 
Here's a screenshot of what Thjat Guy You Might Know said:
http://steamcommunity.com/sharedfiles/filedetails/?id=173156626
Wacky Wallace Breen  [author] Aug 25, 2013 @ 5:33pm 
Science.
noodlez Aug 25, 2013 @ 2:52pm 
howhowhowhow
Wacky Wallace Breen  [author] Aug 25, 2013 @ 1:02pm 
It makes about as much sense as the tenth doctor and the fifth doctor together in the same room. Eh? You merged the time streams.
That Guy You Might Know Aug 25, 2013 @ 11:38am 
Very cool, but not sure if you know this, but if you put the cube on it's side/tilt it forward, the crate and cube end up in the same room. (Not sure if you get what I'm saying)
AsinoEsel Aug 25, 2013 @ 7:01am 
Thank you SO much! Exactly what I needed!
Wacky Wallace Breen  [author] Aug 24, 2013 @ 2:19pm 
Env_fade, output set to FadeReverse for 1 second.
AsinoEsel Aug 24, 2013 @ 8:32am 
Thanks for your reply :D
Yes, it's Aperture. I have one open question however: When you time travel there is this white flash. My question is: How did you do that? I searched for sooo many tutorials on YouTube but I couldn't find anything. What entity do I have to choose? A reply would be nice, since I need it for my map, too.
RoboticLizard Aug 24, 2013 @ 3:24am 
I worked out how it's done: the old room is above the new one, since tipping the cube on its side makes the box appear above it. Left-clicking simply teleports you either up or down depending on which room you're in at the time. I've seen a similar idea used in a Minecraft puzzle map that the Yogscast did a while ago.
Wacky Wallace Breen  [author] Aug 23, 2013 @ 6:41pm 
If the cube is suspended in mid-air before time travel, it will still be in the same position however may years later the device takes you. How it stays suspended like that for that long, I don't know. It's Aperture.
AsinoEsel Aug 23, 2013 @ 10:15am 
Very interesting concept! I found a glitch however: You can throw the cube in the past in the air, if you you then swap time the cube will still fly in the air :D (I hope you understand what I mean, english isn't my 1st language :/)
[DFS] Dragon Aug 23, 2013 @ 9:55am 
i found that if you put the cube on your head here are tthe chances:getting stuck in a box or getting both the cube and the box in rthe same dimension and none in the other
Aperture 3.14ance Aug 22, 2013 @ 9:06pm 
that burns your house down!
Aperture 3.14ance Aug 22, 2013 @ 9:05pm 
wow so with the divice investing on a company that maks flaming lemmons then going foward will make u have a buch of combustabul lemmons!
Wacky Wallace Breen  [author] Aug 22, 2013 @ 5:48pm 
It involves a very complicated process that involves going back in time with a non-handheld time travel device, investing in Aperture so they make combustible lemons, then going back to the future, purchasing 100,000 of them to combust the universe of your alternate self and stealing his handheld time manipulation device.
Gibbs Aug 22, 2013 @ 5:11pm 
How Did You Make The Portal gun Into A "Time Gun"? (I Might Have A Pretty Awesome Use For In Too)
Aperture 3.14ance Aug 22, 2013 @ 2:48pm 
ALLOS u make some creepy maps he could make a hooror map!
CHƦISƬMɅLIƬE Aug 22, 2013 @ 12:58pm 
was fun I see how you did it well part of how you did it
nice job
Lloyd Aug 22, 2013 @ 9:40am 
I love the stuff ALLOS Makes

wildgoosespeeder Aug 21, 2013 @ 8:57pm 
Even though this is just a demo, past experience has told me that time travel concepts are just too much of a concept to sell.

Try my test:
http://www.steamcommunity.com/sharedfiles/filedetails?id=157760459
Ultiman9711 Aug 20, 2013 @ 7:40pm 
An effective use of two stacked rooms that have point_teleports connected to a proxy [I imagine] to acheive the desired effect on left click. Alright, now make a map with it.
TheBillinator3000 Aug 20, 2013 @ 4:47pm 
I know that, I made you say the solution for the people who don't know what to do.
Wacky Wallace Breen  [author] Aug 20, 2013 @ 4:26pm 
@TheBillinator3000 Just warp back to the past to get unstuck.
BooMan Aug 20, 2013 @ 1:40pm 
Yet another great map. Keep it up ALLOS!
TheBillinator3000 Aug 20, 2013 @ 11:55am 
I got myself stuck in the future box, you need to make the future box pick-up-able.
PotatOS1Gaming Aug 19, 2013 @ 11:11pm 
Here, this is the link http://steamcommunity.com/sharedfiles/filedetails/?id=171091525
I threw the cube up and quickly changed future then present then I saw the future cube come up
PotatOS1Gaming Aug 19, 2013 @ 10:55pm 
I created a paradox! I will send a picture if I can do it again
Wacky Wallace Breen  [author] Aug 19, 2013 @ 10:46pm 
It's a paradox! There is no answer!
PotatOS1Gaming Aug 19, 2013 @ 10:30pm 
I was just being crazy when I got both cubes in one time period, WTF