General Improvements (Advanced)
299 Comments
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Drokash May 25 @ 9:29am 
That explains it, it's a shame but it's not too much of a problem for me. Thanks for responding anyway ^^
Ziggy  [author] May 25 @ 9:04am 
It conflicts with the any vocalize addons because they both modify the radial menus file. The advanced version includes radial menus to easily change certain game settings and allow you to control the bots with a few commands.

It conflicts with menu addons because I had to create a custom single player menu, as part of the game's main menu. This is because certain features in the advanced version can only work on what is called a listen server, which the game does not allow you to play on through the normal menus.

Usually you can only start a listen server by starting a game through the developer's console, but I was able to make a menu that automatically enters the correct developer console commands for you. The downside to this is that you cannot select your character or difficulty, which is why I added the radial menus that allow you to change those settings in-game.
Drokash May 25 @ 3:30am 
This one interferes with the VXL Vocalize mod and the Urik Game Menu with Rayman's Mutation Mod for some reason, but the General Improvements (Simple) doesn't. Any idea why it would interfere? (I'm guessing the key bindings)
Sleepy May 16 @ 4:59pm 
This would be amazing.. without the 7 for Melee
Old Gr@ndpa Narwal Apr 25 @ 8:08am 
Chainsaws cut through hordes a little more smoothly and have unlimited fuel.


HELL YEAH
TCM Gaming Apr 20 @ 5:46am 
''Reduced fall damame and increased distance to recieve fall damage to more realistic''
If you jumped from a table and you would already feel pain in your feet ¬ ¬
Lieutenant Skittles Apr 1 @ 7:18pm 
It may be something on my end, but when I press seven to swap out my melee, it does not work. Though it does work when I scroll my mouse, though I'd much rather hit seven.
LCPT Wrencher Mar 20 @ 8:00pm 
why the zombies like from fire just come out
King Adrian Mar 17 @ 10:06am 
I love this addon, but for some reason after a few days of use, the seperate Melee, and Pistols doesnt work. Also the bots became stupid again, like tossing themselves off a roof (in No Mercy) It is not Highlighted in Red on my Addons folder. What should I do?
SpringTrap Mar 8 @ 10:26pm 
GREAT JOB
MATE
Airpyr8t Feb 12 @ 10:38pm 
Here is a link to the work I have done with your mod as inspiration http://steamcommunity.com/sharedfiles/filedetails/?id=390662396
Airpyr8t Feb 10 @ 11:45pm 
So i was able to reistate the full orginal ui with the left for dead 1 missions included (though not in the right order, they are all after lfd2 missions). made the zombies a little slower (more like walking dead speed) and a lot tougher so they don't go down with one shot unless its to the head or very close shotgun blast. Unfortunately the being able to have melee pistol and heavy weapon is not working anymore. still would love some help with the ai tweaking
Airpyr8t Feb 10 @ 2:07pm 
Liking this mod a lot -- tweaked a few things like removing the glow from survivors and long distance item glow for single player too for added realism. Also added cvar to allow all survivors to use mele weapons. Now What I would like to do is tweak the ai to use melee weapons over firearms to kinda improve a stealth like aspect of the game kinda like walking dead show rule: don't use fire arms unless you absolutely have to. And from previous requests I see that there is no way you can re introduce player select,campaign select, level select, and difficulty ui's? There has to be a way. ( yes i already know there's a level select ui and the f2 key but that enables cheating and disables achievements). Also looking to introduce some elements from the Romero mod. If you want to pair up and make this mod even more awesome lemme know
SKROLLEX Feb 9 @ 1:05pm 
man i removed all the conflicting files but it is crashing my game during the loadings. do survivor skins conflict with this mod?
Ziggy  [author] Feb 5 @ 5:46am 
It is possible, but I won't do that for two reasons:

1) It isn't possible to add the ammo for pistols to the HUD, so the player would have no idea how much ammo they have.

2) Players could get stuck without any possible way to defend themselves. While some players may find that fun, I think it would be more appropriate as its own addon.
Echo the Wolf Feb 4 @ 11:00pm 
This mod is awesome! Is there a way you can make pistols have their own ammo? It seems rediculous that primary weapons have limited ammo but pistols dont? Lol make this happen!
Ziggy  [author] Jan 31 @ 4:05pm 
Yeah, it loads the scripts in that file every time it loads a new map.
Morbuzka Jan 31 @ 12:34pm 
Thanks a million. Will autoexec also execute on loading a new level? Sorry I forgot to mention this, but the addon also rebinds alt every time I unbind it whenever I load a new level, campaign, versus, or anything.
Ziggy  [author] Jan 31 @ 11:22am 
The autoexec.cfg file doesn't exist by default, so you'll need to create it.

1) Go to Left 4 Dead 2's config folder (\left4dead2\cfg\)
2) Create a copy of one of the config files and rename it to autoexec.cfg
3) Open the autoexec.cfg file in a text editor (such as Notepad) and delete everything in it.
4) Type this into the autoexec.cfg file:

unbind "alt"; bind "x" "bots_radial"

Just change x to whichever key you want it bound to.
Morbuzka Jan 31 @ 10:26am 
Hey, I just wanna start by saying thanks for creating these mods, both General Improvements and Improved Bots Advanced. Excellent mods, especially if you are unable to play online because of bad ping from bad internet.

My issue is that I play my game windowed no border, because I like to Alt-Tab a lot. However, I can't seem to find the right .cfg file that controls what key bots_radial gets autobound to, since it always gets bound to Alt, and when I alt tab, it locks my mouse outside of the game to the same radius as the wheel. I've searched for an autoexec.cfg in the entire left4dead2 folder, but nothing gets found. I've also tried to use gfcscape and change the key in the .cfg in there to bind to Del rather than Alt, but when I enter the game and check bound keys, it's still bound to Alt. Do you think you could direct me to how I can change bots_radial to automatically bind to Del or some other key rather than Alt? Thanks.
OK Thanks.
Ziggy  [author] Jan 24 @ 9:18am 
Sorry, there's nothing I can do about that. In order to use the bot commands I need to enable cheats for the server you are on. The problem is that cheats can only be enabled on something called listen servers. Those aren't the servers the game uses by default, so I needed to create a new menu that would do that.

The game's default menus aren't capable of creating listen servers either, which is why I had to use the style of menu that you see now. That menu does allow me to start the game on a listen server, but is unable to remember other values, such as character or difficulty.

This is why I created the in-game radial menus for switching those things. Press F2 in-game to select your character or F3 to change the difficulty.
While i do love the mod, what really bugs me is the new options for the title, i load up Single player, i get options that rather shocked me because i didnt expect that. I choose a level and bam! Doesnt allow me to choose a character, and there are specific characters i want to play as and the auto-assign *which is what im calling it* will assign me to a character i dont have much intrest in or dont enjoy. If you could fix this please tell me.
Ziggy  [author] Jan 23 @ 7:45pm 
The addon won't work online. There's nothing I can do about that, sorry.
MagicX Reaper Jan 23 @ 7:17pm 
this mod finally works completely for me! However I did notice when playing with a friend online (who I also got to sub to your mod) some features didn't work. Like the melee weapon not having it's own slot, the bots not getting their upgrades, being slowed down when hit, and not being able to crawl. Everything else worked and I understand this is a difficult mod to manage due to it's size and complexity and im sure you will get it all worked out in time.
Ziggy  [author] Jan 21 @ 11:14am 
The improvments to bots are somewhat minor. They should be a little quicker to react to things such as a teammate being attacked by a special infected. They definitely aren't ideal teammates even with the improvments, and I realize that. Unfortunately, this is a game that is best played with other people.

The Included Improved Bots addon should make bots any worse than they were, though. If you think they are worse I guess I could upload a version of the addon without the Improved Bots addon.
President Haschtomte Jan 21 @ 11:03am 
Awesome mod but the bots wasn't fucking better. They still suck donkeyballs. *RAGE QUIT*
Ziggy  [author] Jan 21 @ 10:21am 
What is broken?

Have you checked the addons menu in-game to make sure other addons you have installed aren't conflicting with it? If the name of this addon is red it means there is another addon that is trying to modify the same files as this one.
Derper2987 Jan 20 @ 6:47pm 
are you fucking playing about this? This add-on is broken.
Ziggy  [author] Jan 13 @ 5:04pm 
Ah, an easy fix. Just uploaded an update that should fix that. It might do it one more time because the addon won't actually update until after you're on the main menu.
Boo Berry Jan 13 @ 3:38pm 
There's a lot of --- Missing Vgui material messages in the console when the game's loaded. Happens with Improved Bots (Advanced) too.
Admeet75 Jan 4 @ 11:18am 
Suddenly decided to fix itself. Works fine now.
Ziggy  [author] Jan 4 @ 11:00am 
Are you sure you don't have a conflicting addon installed? I just checked the files and tested it in-game, and the melee weapons are in their own slot for me.
Admeet75 Jan 4 @ 10:44am 
Extra slot for melee weapon is now broken. Picking up melee weapon just replaces pistols
Ziggy  [author] Jan 4 @ 9:38am 
I just uploaded an update a few seconds ago that should fix everything. Let me know if you find any more bugs and I'll get them fixed ASAP.

I also reduced fall damage with this update because I felt that the height you receive damage from was a little ridiculous. Should be more realistic now.
Ziggy  [author] Jan 4 @ 9:38am 
Press 7 or cycle through your weapons between the primary weapon and pain pills.
Daniel608 Jan 3 @ 10:01am 
HOW DO I GET OUT MY MELEE WEAPON?!?!?!?!?!?
Epicredeemer Dec 18, 2014 @ 5:47am 
the only changes i noticed are that the bots can continue the mission without player and the dedicated melee slot. I didn't see any of the other changes take effect. Is there some file movement that needs to be done, or is it just my L4D2 derping?
Chihiro Fushimi Nov 28, 2014 @ 2:53am 
pump shotgun ammo hasn't changed
MagicX Reaper Nov 26, 2014 @ 11:24pm 
Will this be getting an update? because I still cant seem to use melee weapons or throwables while down as well as still being slowed down by common hits.
RealDanny101 Nov 25, 2014 @ 6:53pm 
I can't access the melee weapons?
onetofollow Oct 21, 2014 @ 3:50pm 
i cant crawl or use throwables or meelee wile incacipatedddddddstfecrcef
Fungi375 Sep 17, 2014 @ 5:15pm 
it would be nice if you can ad a slot for melee weapons so we now we have them
Ziggy  [author] Sep 1, 2014 @ 10:38am 
Both addons modify the radial menus. Nothing I can do about that, sorry.
[TaG*] Blammos Sep 1, 2014 @ 7:28am 
Why does this conflict with VXL Vocalize?
pigbear Aug 29, 2014 @ 6:34am 
@Ploopz_Poopz It includes it.
Ploopz Aug 26, 2014 @ 5:51pm 
this conflicts with the improved bots please fix
[FR Leader] MASTER_C44 Aug 17, 2014 @ 4:27pm 
Not sure how to make the crawling work. Not sure if this is just a bug or something conflicting the in-game file for it (which it shouldn't be)
Brando Aug 13, 2014 @ 2:08pm 
can you make it so you can eat pills and self revive when downed by pressing the use button? can you also make it when your jokeyed smoked pummeled pinned to shoot and kill the infected?
Brando Aug 13, 2014 @ 1:58pm 
can you fix them none crawling downed issue?