Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
When transitioning maps in the L4D1 campaigns with both installed, it crashes to desktop with the following error:
411/ - info_transitioning_player: UTIL_SetModel: not precached:
models/survivors/survivor_mechanic.mdl
The character model specified may vary. Hasn't happened in the L4D2 maps as far as I can tell.
Options > Keyboard/Mouse > Edit Keys/Buttons
If only it worked with mutations but still amazing.
Verify your game's cache. If that doesn't fix it, try disabling all add-ons you have installed. If that fixes the issues then it's something in another add-on you have installed. If it doesn't fix it, make sure you don't have any weird custom settings set in your config files.
No, they aren't compatible. Generally any add-ons that do similar things won't be compatible because they'll both need to modify the same files. The add-on system for this game isn't too great, so each file can only be modified by one add-on.
After that you need to click this link and copy all of that text into the listenserver.cfg file that you opened in your text editor. Save the file and you're ready to go.