FPF 2
27 Comments
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stormsend  [author] Mar 2 @ 12:20pm 
Cool
jgaultney Mar 1 @ 3:51pm 
Nice!! Really liked this one. Thumbs up.
stormsend  [author] Jun 2, 2013 @ 9:35am 
Thanks friend.
mood3rd Jun 1, 2013 @ 5:41pm 
stormsend
very good map.
the how do I start scenerio :)
the end had me wondering if their was another reflector,
that I did not see spawn.
but a briefly open door, was enough :)
forgot about goo, while looking around & walking, glug :)
I briefly though I was seeing things,
when I saw a round sphere, in a square button.
map at 1st seems intimidating, but is logical & solid :)
kimist108 Jun 1, 2013 @ 9:18am 
Yea me!
GraveNoX May 15, 2013 @ 2:21am 
Nice one! my blind run http://youtu.be/mpvcopmByjE
stormsend  [author] May 13, 2013 @ 2:15pm 
Thanks DTKinetic. I have subscribed.
DTKinetic May 13, 2013 @ 9:45am 
I enjoyed this one! It took some thought figuring out the beginning and end but I was mainly just coasting through the middle. I also liked how I traveled throughout the rooms of the puzzle to get to each next step. The right amount of difficulty, for me anyway =)

I'd like you to try one of mine if you don't mind XD
http://steamcommunity.com/sharedfiles/filedetails/?id=144615071
stormsend  [author] May 12, 2013 @ 2:19am 
@wildgoosespeeder Thank you. Perfect. Even a little quicker than me.
@Andi Thank you. I have subscribed.
Andi May 11, 2013 @ 11:31pm 
That was a tricky chamber. I like a challenge. Thumbs up.

Would you mind trying one of mine?
http://steamcommunity.com/sharedfiles/filedetails/?id=144007684
wildgoosespeeder May 11, 2013 @ 2:07pm 
Jade BGE May 11, 2013 @ 9:36am 
I agree with wildgoosespeeder. I looked but thought I saw no floor grating behind the grating, so it took me a bit to get started. Great map. Thanks
stormsend  [author] May 11, 2013 @ 5:39am 
I appreciate it.
toncica May 11, 2013 @ 4:59am 
I'm not at all hesitant about your maps. I'm getting hesitant when I see advertising getting a little too aggressive. ;)

Btw, I played, rated and recorded UFO Invasion, it was just that I didn't think I had to offer any useful information regarding the map. It' straight and solid as it is.
stormsend  [author] May 11, 2013 @ 4:52am 
Hey toncica, I'm happy to see you made it. You did it identical to my solution. Although you're probably hesitant about my maps, I offer my latest, Wizzard Hijinks. If you're not ready to give up on mine, I'd like to see you tear this one down and offer some critical comments. Thanks for playing. See ya round the workshop.
toncica May 11, 2013 @ 4:07am 
I'm beginning to think I struggle more on your maps than I should. Maybe because it has a sinister look to it, everything is clearly visible but the tone makes me feel uncomfortable. Until the very end I had the feeling something is going on here and I'm missing it.
My blind run: http://youtu.be/itPYeW3bF6U
stormsend  [author] May 11, 2013 @ 1:57am 
Glad you made it. You probably did everything as planned. Thanks
wildgoosespeeder May 10, 2013 @ 5:20pm 
This is damn good! The hardest part of this puzzle was figuring out how to start it. Once you figure out what starts it, it will be the main way to navigate it successfully.Press the pedestal button through the grate while behind the "cage" near the entrance. There is a reason for the gap above the fizzler but could be an issue because if you are careful enough, you can get cubes and balls over it while holding them!

Getting both laser recievers activated was a challenge.
stormsend  [author] May 10, 2013 @ 12:57pm 
Thanks
bernardnoir May 10, 2013 @ 11:09am 
Awesome map!
stormsend  [author] May 10, 2013 @ 2:39am 
Will be giving that some thought. Thanks Prototype. Here's one that uses the light bridge a little more. And here's an older one that uses the light bridge a lot.
Prototype May 10, 2013 @ 1:20am 
Nice map, took me a while of going round in circles before I worked out what I was meant to do, but I solved it. Only change I would like, is if there was more creative use of the light bridge, it seemed wasted only to walk along it. If it could somehow be included in part of the main puzzle it would be nice.
stormsend  [author] May 10, 2013 @ 12:43am 
Thank you.
daloboy May 9, 2013 @ 11:01am 
For the better! Adds a sense of surrounding awareness!
daloboy May 9, 2013 @ 10:41am 
Will do!
stormsend  [author] May 9, 2013 @ 9:52am 
Hello daloboy. I didn't see your comment until I had edited the map. I wish I had done that before you played it because it's a lot harder to get started now. Thanks for playing. I knew I could count on you and a few others. If you're up to it, resubscribe and try it again. Let me know if my changes are for the better or not. Thanks.
daloboy May 9, 2013 @ 9:32am 
Nicely built! Really like the start, where it does not seem ovious how to proceed! The effect alone of the left wall tiles behind the grating is very good, since there not apparent way out if you portal beside the pedestal! And each time I active a button, the glass or grating let me see the effect in the other room. Well done.