Cargo Specialist
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eXAKR May 14, 2013 @ 4:47am 
For those of tyou who might be slightly stumped, I myself was as well, until I figured out that those white panels inside the area with the elevators and the cube and the excursion funnel is extremely significant .
buckfuts1 May 13, 2013 @ 3:24am 
Oddly enough, it took me the longest to figure out the end, even though you foreshadowed it at the very begining.
I'm still not sure how I did it.
Awesome puzzle!
Singh May 11, 2013 @ 6:37pm 
Nice map. Nicely conceived opening showing the player one of the steps they would need for the main puzzle. Enjoyed it.

Feel free to try one of my easier maps:
Light May 10, 2013 @ 3:45am 
that was really cool! good level! i had fun.
mechahamham May 8, 2013 @ 11:53am 
Good puzzle. Thumbs up. I was irritated at first by the elevators, but then I realized that each one was a unique mini-puzzle, so I left feeling satisfied.
Droid May 8, 2013 @ 9:33am 
the elevators are very interresting :D
Strongman Harry May 8, 2013 @ 9:01am 
Very good! two thumbs up! great work man. Made my day
AimingOverrated  [author] May 8, 2013 @ 4:49am 
Great stuff Toncica! Thanks for playing.
toncica May 7, 2013 @ 3:35pm 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 40:45):
[HsX] Mauri_bugy May 7, 2013 @ 12:33pm 
-The idea was brilliant.
-The puzzle is white (and i love it that way)
-The ilumination is perfect.
-I liked the intro. Because is an important part of the level.

I totally skipped the map and finished in less than 2 minutes. I just placed the reflector cube in the button and throw the weihgt cube "via the elevators" you can do it pretty easy, there are few things i would like to tell you via steam chat.
Moysey89 May 6, 2013 @ 1:50pm 
awesome map! had fun, you should try out my map series i think you will enjoy! :D
Headshootcracker May 6, 2013 @ 6:29am 
wildgoosespeeder May 5, 2013 @ 6:58pm 
Holy crap is this one good!
old.Pʀoρʜϵτ May 5, 2013 @ 2:33pm 
Well, I did it once (the cube was near the wall) so I had to do it again. But yeah, fix this when you will be updating ;)
AimingOverrated  [author] May 5, 2013 @ 1:58pm 
@CC | Prophet, that portable surface is there so you can use the tractor beam to put the cube on the button. That's a backup if you manage to drop it against the back wall. But since it's never really used and enables the glitch I should remove it next time I update this map.
big red foot May 5, 2013 @ 1:38pm 
Good Chamber. Took a little thought
old.Pʀoρʜϵτ May 5, 2013 @ 11:58am 
Why setting the surface upon the cube button white (able to put a portal) ? It's useless and it enables to use a glitch... Anyway, solved in 15-20 minutes. Nice map, you have to understand how it works to do it well. Good job ! :)
old.Pʀoρʜϵτ May 5, 2013 @ 11:42am 
Solved in one minute because of a stupid glitch :/ You can put the reflection cube on the cube button near the door, through the grating. Just started playing, I'll do it without this glitch ;)
Andi May 4, 2013 @ 1:11pm 
Very clever and thought provoking. I liked this chamber very much. Thumbs up.
Vivetti May 4, 2013 @ 8:54am 
Good map! I liked it! :)
AimingOverrated  [author] May 4, 2013 @ 5:46am 
Thank you for comments. I've been making some modifications and it shouldn't take as long to solve anymore. I made several important things easier to notice and reduced the chances of useless actions people might take.
Rob May 3, 2013 @ 3:44pm 
This chamber is great, congratulations. It took me 26 minuts to solve, it's hard and also has a great design. I like it.
Bisqwit May 3, 2013 @ 4:30am 
I would send you the URL by a private message but I can't figure out how.
AimingOverrated  [author] May 2, 2013 @ 10:55pm 
Thank you for persistence. Maybe that one thing should be made more clear, others have had difficulties with that as well.
What's the best way for sharing that demo? Can you upload it somewhere or is it small enough for email? I'd definitely be interested.
Bisqwit May 2, 2013 @ 5:55pm 
Solved it. It took me... 43 minutes. Wow. That one different thing from others took me way too long to realize. It was a good puzzle. Do you want the demo of my first (blind) play of it? Where can I send it?