Portal 2

The Flight 2.0
29 Comments
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lexen Jun 22, 2013 @ 6:37am 
damn. great map. not the usual easy stuff you find around :)
timer May 8, 2013 @ 10:33am 
nice map thanks !
catsit51 May 8, 2013 @ 8:08am 
not an easy one, but great tough.
tuleby (CZ) May 8, 2013 @ 6:12am 
Nice chamber design I do not know if I had finished according to your ideas, but some buttons that turns the wall, I did not need. There is too much white walls and useless?
Lord Spike  [author] May 5, 2013 @ 9:44am 
well, first things first: i'm doin' this for fun!
i'm new to Hammer (workin' for maybe 3 or 4 weeks with it) and just try to play around a bit to increase my skills. no one is born a master. and i never told someone that it's perfect.
yeah, there's wheatley with GLaDOS' voice... but who cares? if my beginner-style is disturbing anyone - there are 250k other maps outthere.
never mind - have a nice day, everybody... i'm off, continue reading hammer tutorials :)
Nobody No-one May 5, 2013 @ 8:49am 
Hammer is a tool. You have to use it well.
Nobody No-one May 5, 2013 @ 8:44am 
The funnel looks wrong, because you can see the parts behind the emitter.
Nobody No-one May 5, 2013 @ 8:44am 
I agree with wildgoosespeeder. WHY is wheatley INSIDE a test chamber??? The reconstructing panel looks weird too. If you play ColorCubeMan's map solid_field, you will see that panels either go into the ground and stop moving, pound on the wall to get it in place, or act like the test is alive, by looking like it is taunting you or arguing with another panel.
Nobody No-one May 5, 2013 @ 8:41am 
I think that wildgoosespeeder means that it would look better as pure puzzle maker, because there are props such as the aperture innovators logo in a destroyed environment with clean elements. So, it is a mix of three styles. This is bad. If you were to compile it in puzzlemaker, it would be just clean style, which would be better.
Hory. May 5, 2013 @ 12:55am 
Nice Map !!! i had a good time, thanks :)
W@rPeD May 4, 2013 @ 9:08pm 
Great map! Cool mood with the textures and lighting. Just the right mix of brainteaser and fun.
Lil' Gideon May 4, 2013 @ 8:04pm 
Very nice! :)
DizNL May 4, 2013 @ 7:37am 
Great map! thanks
wildgoosespeeder May 3, 2013 @ 7:59pm 
I don't know how to explain. The way you used Hammer in this map seems really unnecessary.
Lord Spike  [author] May 3, 2013 @ 7:32pm 
@wildgoosespeeder: erm... now i'm confused... what's wrong with hammer? o.O
or do you simply dislike this map?!
wildgoosespeeder May 3, 2013 @ 7:06pm 
You went Hammer crazy. Just because you used Hammer doesn't necessarily make it better than you just exporting from the in-game editor.
Lord Spike  [author] May 3, 2013 @ 5:19pm 
don't have any idea why that error occurs... maybe some problem at the steam network?!
i'm really sorry 'bout that :(
johndaggett May 3, 2013 @ 4:36pm 
Would not download - error.
.:JdabaD101:. May 3, 2013 @ 7:39am 
Creepernatorhead, to play it, all you do is go to portal 2, then community maps (whatever it's called... something like that) go to single player maps ( or co-op ) then click on it :D your done!
Douche May 3, 2013 @ 3:54am 
I just subscribed because it said sub to download. Now what do I do to play it?
hazza May 3, 2013 @ 12:29am 
well done
James Eddings, Aper. Sci. Ph.D. May 2, 2013 @ 6:01pm 
Personally, the wall textures left a lot to be desired. It was basically the same texture, over and over again. It ruined the asthetic feel for me. It also confused me when a GLaDOS clip was played with Wheatley in the chamber and no animations. The puzzle itself was all right. I'd say it is easy to easy-medium difficulty.
Lord Spike  [author] May 2, 2013 @ 12:58pm 
thanks... i really love to see you like this puzzle :)
Alros Faevar May 2, 2013 @ 11:47am 
Wow, this was one of the best ones I ever played, loved the difficulty, the time it took to figure out especially the beginning, really great map. needs more ratings!
Kaczucha May 2, 2013 @ 4:30am 
nice
Meowster Milly May 1, 2013 @ 1:02pm 
Very nice! :33 A bit to take in at first, but with a bit of tinkering, i figured it out. the first cube should be a bit more noticable though, i found where it was deployed on accident xD
PsychoBR Apr 30, 2013 @ 7:28pm 
Very nice puzzle! Very fun! Good work of Hammer! Congrats! Thumbs up!
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]

Turrets highly explosive. Handle with care
metze_2000 Apr 27, 2013 @ 12:41am 
Grandios! Echt geil! Der Anfang war ziemlich schwer. Aber das Rätsel und die gesamte Arbeit einfach stark!