Portal 2

Portal 2

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stormsend Mar 29, 2014 @ 11:03am 
I really stretched. I don't fly very well and that's all I was doing here. I'm pretty sure I got the intended solution because I used everything in the map. It looks great. The faithplatre jumps worked pretty good most of the time. I struggle with that in my maps. Getting the sphere was the hardest for me. The exit was a cinch. Thank you and I'll see ya round the workshop.
Prototype Aug 17, 2013 @ 5:51pm 
My solution: https://www.dropbox.com/s/zxmz6x7o7n3ez4h/stretch2.dem Good map, I enjoy flinging around, even though I'm not an expert.

If you get a chance could you try another one of mine, here's one I recommend: Moving room 2
Innocentive  [author] Jan 8, 2013 @ 10:31pm 
Yeah, I know that this is possible ... but since I consider this much more difficult than using the angled panel I left it in. Thanks for playing and commenting!
MeatBag Jan 8, 2013 @ 10:13pm 
Jump to the cube button was too annoying for me. And I got cube without angled panel, just with faith plates.
Jade BGE Nov 15, 2012 @ 12:36pm 
Yes. I hope you know that I meant by comparison my puzzles are easy. But hopefully enjoyable.
Innocentive  [author] Nov 15, 2012 @ 9:05am 
Cake? With ice cream? I hope there's a cherry on top! ;P
Thanks for playing and commenting, Jade BGE. I put your last three maps in my queue and will give them a try later...
Jade BGE Nov 15, 2012 @ 8:09am 
Wow. That was hard. Lighting and layout, I love the look of it too. Thanks for your work and hope you'll play my latest. By comparison a peice of cake, with ice cream.
Innocentive  [author] Nov 14, 2012 @ 5:31am 
Well, since I had to add a glass wall that somehow got lost in the process of revision I took the chance and removed two more portalable tiles in the 'critical' room ... still possible to break though but way more difficult
NiclO (- - ) Nov 14, 2012 @ 4:44am 
Now I do owe you an apology :D I found 3 new fun ways to "brake" your puzzle and I dont think are going to want make all of the necesairy changes. Would ruin your esthetics :(

This map really is a playground, loads of fun :D
NiclO (- - ) Nov 14, 2012 @ 4:27am 
Yeah its a great map :D I also like multiple solutions, different people think in different ways. I dont think I could have figured out some of the things in your intended solution, like exit strategy, that was awesome.

But I only got the sphere without cube, I still needed the cube to get it out of the room. But I acctually just figured out a way to get it out of the room too :D
Innocentive  [author] Nov 14, 2012 @ 4:07am 
No need to apologize ... and thanks for the demo which was very informative. I think it would be easy to prevent the way you got to the sphere by just removing all portalable tiles on the floor in that room but I consider your solution valid (enough ;). That would also make it impossible to remove the sphere from that room. My main goal was that players can't get the sphere out of the room as long as they didn't get the cube.

But I like it that this map is also sort of a playground with a couple of solutions (not too many though!) and I loved the way you got to the exit ... that was thinking outside the box!
NiclO (- - ) Nov 14, 2012 @ 2:58am 
Great map! It is a lot of fun! Thank you!

I played it again. And then I watched both of your videos. Awesome solution but I dont like that part with timing and quick aim. I did many things in a different way. Getting the cube, sphere and reaching the exit :P (sorry :P) And I didnt use the angled panel with timer. (ops)

I recorded a demo [www.filedropper.com] of my 2nd try. Its like 8 and a half mins long.

Im sorry but I dont think you can prevent these things that I did. And I dont think you should. That part with timing and quick aim can get very frustrating so my airstafe solution is a good alternative. I didnt even see those holes in the walls .
Innocentive  [author] Nov 13, 2012 @ 10:30pm 
Thanks again for that video, toncica. Yes, that's pretty close to what I wanted ... I'll just have to do one more minor modification to make one step a little harder (and more fun!) and then I'll post my walkthrough video.
toncica Nov 13, 2012 @ 4:16pm 
Another try: http://youtu.be/z7W7YZJ9IEQ

Should be pretty close to the intended solution, although I didn't use the other faith plate.
Innocentive  [author] Nov 13, 2012 @ 8:45am 
@toncica: Thanks so much for providing me with your video solution which indeed is so far off the intended path that it almost made me shiver ... how could I not have seen that you were able to just portal jump up to sphere and then pass the fizzler jumping (well I tried the latter and totally couldn't do it but I mentioned above that I do lack some professional skills!).I amended the map so that this shouldn't be possble anymore.

Also the way you reached the exit and got the cube were unintended. Without giving too much away you are supposed to get the cube first in order to rreach the sphere.

Thanks again for your very valueable input. Care to give it another try?

@NicIO: Thanks for playing! Did you manage to reach the exit? If so you can try again because I'm (as) sure (as I can be) there is more or less only one solution now... :)
NiclO (- - ) Nov 13, 2012 @ 7:11am 
Good map. Fun and challenging. But I am not sure what the intended solution was :P
toncica Nov 13, 2012 @ 5:39am 
The chamber looks great and stylish, almost intimidating when you start figuring things out. You left a loop hole that I exploited, at least I think getting the sphere and the cube my way was not exactly intended.
Getting on the glass beneath the exit was so tricky I resorted to cube throwing for a while which was a pain. Success rate was like 10 %, not recommended. Later I discovered it's possible to fling there with the proper technique, which involves backwards stepping, crouching, tequila, wearing a voodoo bracelet and screaming SCIENCE at the screen.