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@Frosty Andy {RU} : Yep, all the maps I made with the type "Show" are only fun stuff to watch ;) If you look for more challenging tests, have a look into my Logic and Skill collections.
Back from Infinity (<click)
I wish you merry X-Mas!!!
And congrats for assembling that mechanism!
Also in case you missed it I added a link to a little drawing of the circuit in the description if you want to reproduce this version ^^
I have also used some kind of funnel/cube circulating mechanism in my map Funnel Joystick + . It is not as complex as this one, and it's actually hidden (can be seen with noclip), but I just used it for continuous automatic switching between 3 states.
The panel method does however have a short "cooldown". Run it too fast and it'll stutter or even quit.
Drawing should have looked like this
Input----------------------------------------------
\ \
laser(start on)>>>>>laser relay---------output laser(and)
And about the instant pulse, I think you got the idea... Not sure I understand your drawing but as I remember you have the input linked to 2 lasers, one of them start activated, and there is a AND gate to power the laser off as soon at it is activated ^^
input----------------------------------------------------------------\
\____laser(on default)___laser relay________(and at) output laser
or something even faster?
I presume the instant pulse, is the laser hiting the laser catcher briefly,
which activates a laser for a instant.
I look forward to your feedback on the way I got the infinity to work.
considering I could not understand your gates fully, so made some of my own.
But basically what I used to alternate the funnels is a "sr latch" circuit, and an "instant pulse" to activate it...
What I call an "instant pulse" is something that is impossible IRL but possible in game because of some imperfections : what you need basically is to power on AND off a laser at the same time, so that it will fire the shortest possible pulse of light ;)
I just had another go in the editor, at working out & building the laser infinity loop,
you did, so well.
I could not work out your gate system.
but did it the following way:
reflector cube-lasers-infinity
http://steamcommunity.com/sharedfiles/filedetails/?id=105482271
I left everything in plain sight, for analasis.
2 laser catchers, 2 sets of (2x) 1 relay, 2 lasers & a angled panel.
could not see where it go wrong.
as I would go through door & the cube would be into the cieling,
would alter & it would be against the wall etc.
I think I might put a pedestal button in there, to start it, until I perfect it.
then I can see exactly where I am making mistakes.
eg where to put the reflector cube at the begining.
I could use a light bridge to posision it, then deactivate automaticaly or manualy.
anyway, I will try again another day.
to me, not yet being able to do it, re-enforces the "wow +" I gave you.
@mood3rd : Basically this is the idea, but the mechanism I used for that is the most complex I ever built X)
I asume that either directly or through another item or items,
that when the laser from the reflector cube hits the laser catcher near the entrance,
it changes the polarity of the 2 funels & later changes them back.
to understand it, I might try to build it myself, if I get time.
a shame the laser does not burn the infinity symbol into the wall, for a greater effect.
but portals physics won't alow.