Portal 2

Portal 2

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Back from Infinity

In 1 collection by Reiman
Rei's best Portal2 Chambers
12 items
Something about gravity, lasers and infinity...

+++NEW with Ninja-mode!+++


=== #BEEMOD Powered ===

main infinity concept by geneosis, change by mood3rd

To get an idea of how to move further than the first three rooms, I recommend playing "PortDump" first (the intended way without throwing the cube) as an introduction to the used mechanic, which has to be combined with the normal way to the cage with the ball.
For a clue to the laser puzzle, look out for "Infinity" by geneosis.

Watch out for the Ninja-Pedestal-Button (Triangle): Once pressed, it forces the final puzzle to be solved by ninja-style! You only get back to the normal state by dying (except you pressed F6 afterwards)!

08.01.2013 Changed "crashcurse", having to use it just once if wanted and added a little learning element for how to sneak by. Fixed a stuck possibility. Added alternative for a pu
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Unifire Feb 8, 2016 @ 11:39am 
great map however i would change the first 3 rooms for convience purposes.

I would increase the height of the ceiling of the 2nd and 3th room to make the excution of the trick easier. give more time

And i would also make more room around the white portal surface in 2nd room to avoid getting on the faith plate unintended when excuting the trick.
Reiman  [author] Oct 24, 2013 @ 11:40am 
Yeah, just like intended! Triumph!!! :)
Îsôlfur Oct 24, 2013 @ 10:35am 
This is such an awsom map :D Its exactly my mindset. I think I could play it 3000 times without getting bored. It took me about 45 minutes to get it done and the hardest part (I think) was the first three rooms to get this stupid glibber where it´s supposed to go without hitting the seeling, myself or the ball
Reiman  [author] Aug 13, 2013 @ 8:04am 
Wow, I don't believe that I shall have a skill, someone who has played 3 times longer than me has not O_o
Well, maybe you first try to train the job without the fluid, then just the fluid without sphere and then both in the end. Maybe it's also a timing problem. Try, how often you have to let the fluid go through a portal, before leading it into the 2nd room, without it hitting the ceiling. And this is below two ;) Wish you luck!
mood3rd Aug 12, 2013 @ 11:20am 
I have tried the 1st sequence many times.
then left it for months & returned to try again.
but failed, failed again etc. etc...
I just have not got the skill.
Reiman  [author] Aug 11, 2013 @ 3:02pm 
Hi mood3rd! About the skill you need to reach the (2nd and) 3rd room in a way to be able to continue : I also needed to try some times until being able to do so, but I was even more satisfied, as it finally worked. Maybe you also want to keep on this issue, as it's fun when it works - at least you have the right idea of already! It's way less difficult, if you have some little practice. :)
I'm glad, you like the infinity Puzzle ^_^
And no, you should already get a clue of, where the exit is, before even walking through the first door.
mood3rd Jul 14, 2013 @ 9:28am 
tried again.
not got the skill / timing for portaling myself, the sphere & gel.
so nocliped across, then un-nocliped, to play the rest.
good to see infinity in a puzzle. well done.
opened exit door, picked up cube. then went down through maze, untill gave up.
should the exit, be the end ?
Ravoria Apr 10, 2013 @ 7:40pm 
What I mean is, the fact that you use triggers at all kinda implies that you might continue to do so, and since there are many present in the map pic, that makes it easy to assume that the solution is only hidden because a trigger hasn't been hit yet. Crushers, sure, but otherwise you can expect that reaction if the triggers do anything obvious
Reiman  [author] Apr 7, 2013 @ 12:44pm 
@Ravoria: well, by lumbering around for activating something, you just can mean the first room. That's just to show you, where and how you have to get to the exit. And after getting the gel to run, it's all about visible connections.
By the way, I say: Hey! It's not YOU, but still blue, that has to rage through the cage! :)
The laser in the first room is just a negligible error, that neither does affect the puzzle, nor I know, where it comes from. But I ignore it, as it activates in time as soon as you are in range.
Reiman  [author] Apr 7, 2013 @ 12:41pm 
@daloboy: thanks 4 showing me this possibility. It's always sad, if you place something for decoration and then it's used for an unexpected way. Nevertheless I removed the opposite portalable and hope it's now fixed. Wish you now another fun run!