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----- here are some medium level difficulty maps -----
(http://steamcommunity.com/profiles/76561198043279364/myworkshopfiles/)
Nice chamber. You got in my head a bit.
That is true. However, I added a few checkpoint/autosaves yesterday, but it only comes into effect if you die. So if you lose a cube, then maybe you could find someplace to kill yourself and you'll spawn somewhree nearby with the cube. Alternately, you can use the F keys to save and load. Now that I have this new tool, I'm going to make more logical breaks inbetween rooms. Places that wont be accessable without a cube and it saves the game in there for you.
Thanks for making that video. It's weird seeing someone else play a map that I had to playtest a zillion times. Nice to see that there are some slightly alternate ways to get past an obstical.
Ah! Perfect! I love this thing! I made a test map and it worked exactly as designed. Thanks for the walkthough, I don't think I would have figured that out on my own (even the editor has a puzzle within it! Ha!). Later this afternoon I'll add some autosaves to my larger maps and republish. Thanks a lot!
Thanks for thei tip! Beemod now installed. Unfortunately, I don't see any function within it that allows me to create autosaves.
until i got to the part before the companion cube. the rest of it made me think a bit, and i loved the very last part. nice use of the moving rails!