RimWorld

RimWorld

Rimworld: Soundscape Enhanced
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Update: Aug 22 @ 11:26am

- Version 1.2

Following changes only for RimWorld 1.5 and above:

New sounds for designating hunting
New and more diversified sounds for weapon handling
New sounds for automatic doors
New sound for world fires

Improved sounds for firefoam poppers and pop packs
Reworked sounds for charge rifle

ROYALTY
Slightly changed sound for weather controller
Reworked sound for Wallraise Psycast

ODYSSEY
New sounds for beam repeater
Changed UI sounds for gravship launch/land selection to more unique sounds from unused game files
Reworked sound for gravship thrusters when landing
Slightly changed gravship engine startup/stop sounds

Update: Jul 24 @ 9:36am

- Hotfix for Linux

Changed audio format from .mp3 to .ogg improving overall compatibility
Mod size has been further reduced by a miniscule amount (~1.3 MB)

Update: Jul 22 @ 7:24am

Removed another few unused sound files that remained in the mod folder.

Update: Jul 22 @ 5:12am

- Minor improvements / No version update

Removed a few unused sound files and fixed certain naming errors for Linux users
Reduced mod size from 203 MB to 22 MB without any quality loss by compression

Update: Jul 11 @ 12:46pm

- Title Update for 1.6

Added support for 1.6

Improved sounds for bullet ground impacts
New sound for designating tree cutting

Update: Apr 7 @ 3:49pm

- Minor improvements / No version update

Improved orbital beam sound (again)
Remade light gun tails to better fit medium and heavy tails
Minor changes in volume for strong winds and rainstorms
Adjusted volume range for various sounds

Update: Dec 22, 2024 @ 9:08am

- Version 1.1

BIOTECH
Revamped hellsphere cannon charge up sound
Completely new sounds for the Diabolus Mechboss

Shortened sounds for the mech charging station
Completely new sound for the pollution pump
Completely new sounds for the toxifier

Update: Aug 12, 2024 @ 3:08pm

- Version 1.0

CORE
New sounds for following pawn interactions:
Completely new sounds for weapon tails (gun sounds when zoomed out far)
Completely new sounds for pawns digging
Completely new sounds for pawns entering/exiting a shuttle
Improved sounds for pawns cooking
Added lots of additional new sounds for pawns researching

Changes to the UI sounds:
Completely new sounds related to quest interaction (Accepting, Completion, Failure)

Changes to world and other sounds:
New sound for EMP explosions
New and improved sound for active geysers
Further improved sounds for Rain & Space (Ambience)
Further improved sound for starting up a ship reactor

ROYALTY
New sound for triggering a proximity beacon

BIOTECH
Completely new and improved sounds for the mech charging station

Update: Aug 11, 2024 @ 11:43am

- Hotfix for unity error / No version update

Removed certain sounds in order to reduce the frequency of the unity error until Ludeon improves FMOD compatibility

Update: Aug 10, 2024 @ 12:33pm

- Hotfix for unity error / No version update

Implemented a possible fix for a unity error causing the game to not close and freeze instead