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报告翻译问题
Good animation most of the time, except for the RED Pyro on the bridge (arm movement), and most of the walking (but that one's hard as most TF2 classses lack proper walk animations in the game files). Good facial animations, too.
The colored lighting was a bit off-putting. Did you use filters, was it intentional? In the scenes at the beginning, everything was tinted reddish, then in the Engineer's workshop and in BLU base some character models started flickering between normal colors and bright blue, even the RED Spy had brief flickers of blue. That looked rather strange.
And I still don't get the importance of the spark plug. Why didn't the Soldier give him money? I've seen a model of bundles of dollar notes in other SFM videos.
It had good parts, but it still needs some work. I know that walk animations are especially hard in SFM, since most characters (except Heavy) don't have proper walk animations in-game; so why not avoid them in all scenes where you don't absolutely need slow walk?