Dungeons of Dredmor

Dungeons of Dredmor

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Crafters Helper.
   
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Mostra gli oggetti etichettati con tutti i termini selezionati: spells, items, potions, crafts, weapons
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29 giu 2012, ore 12:38
24 ago 2012, ore 12:23
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Crafters Helper.

In 1 collezione di Kaerius
Kaerius' Release Pack
4 elementi
Descrizione
Inventory Management 101. Frustration reducer.

There's some reverse engineering from traps to a single component, some additional wooden weapons into hefty sticks, and two new items, a shoe bomb(plastic shoes+makeshift bomb, damage scales with tinkering), and a lockpick mold(1 iron ingot = potion you can quaff for 3 lockpicks).

And before anyone accuses me of plagiarism: The lockpick mold potion in Byron's Crafting Guru is from this mod, and he's using it with permission from me. This mod has been on the forum for some time, I just hadn't got around to putting it up in the workshop.

UPDATE: Most of the conversion recepies got removed, now that there's the pocket dimension. The only remaining conversion recepies are parts->raw material(like 3x brass mechanisms -> brass ingot) and most of the alchemical ones(gem/fruit conversion is gone, but most of the to/from alchemical ooze ones remain).
50 commenti
Dez 9 ago 2013, ore 10:50 
There seems to be a bug, when I mouse over any of the recepies you SAY were removed (still showing up) they are crashing my game. Any idea when you'll fix this?
Jerm 9 nov 2012, ore 18:38 
Thanks for the info Kaerius, I did not know why the game was eatting all my other saves and snacking on my one good one.
Ragecrab 3 nov 2012, ore 9:05 
you should add the conversion recipes back or make another mod with them because i hate having 28149120489012384 useless items taking inventory space just because i ''might'' need them later and since i dont have the dlc it kinda sucks also i liked the thing that you can transform metals into other ones because of the same reason
remexre 29 ott 2012, ore 17:31 
thx!
Kaerius  [autore] 29 ott 2012, ore 14:50 
Go right ahead. You don't need my permission. :)
remexre 29 ott 2012, ore 3:52 
If it's not supposed to be a cheat mod, can I make a cheat mod similar to yours for inventory management? Essentially it'll add all the things like pear>apple, plum>apple, apple>plum, apple>pear recipes back.
Kaerius  [autore] 28 ott 2012, ore 11:25 
Re: Jemmy350

The problems with saves are due to changes in the saving system in patch 1.1.2 and I think are related to simply having too many recepies(this is a hunch, nothing definite). This mod has a lot of recepies, so combining it with other mods that have recepies may cause this.
Jerm 27 ott 2012, ore 17:16 
can you add some ones for making the gears(cogs or mechanisms) for the things?
Jerm 27 ott 2012, ore 17:15 
my save is not working... this mod is unable to load or something
wpb30635 27 ago 2012, ore 10:05 
I miss the conversions. I guess i will have to get use to not having them. Saddness