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thanks for mapping
The other 4 cubes remain untouched (tried stacking, decided it was unnecessarily complicated).
I used 5 cubes
1 on each button.
2 stacked on floor below, aiming at portable wall I could see from exit area.
1 in laser on lower floor, aiming at other 2 stacked cubes.
I then portaled to exit area &
placed portals in flip panel &
lower area wall, where laser going from stacked cubes
spoiler screenshots:
http://steamcommunity.com/sharedfiles/filedetails/?id=122365411
http://steamcommunity.com/sharedfiles/filedetails/?id=122365447
http://steamcommunity.com/sharedfiles/filedetails/?id=122365481
had me thinking for a while.
thumbs up.
please try a 1 map from my workshop:
http://steamcommunity.com/profiles/76561197979332810/myworkshopfiles/
A small design tip: don't use so many light strips where the surfaces are portalable, as it's quite bright due to the light reflecting off the white surfaces.