Portal 2
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singleplayer, Custom Visuals, Custom Story
Mostra gli oggetti etichettati con tutti i termini selezionati: Light Bridge, Laser Emitter
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19.651 MB
27 set 2013, ore 3:13
28 set 2013, ore 7:23
3 note di rilascio ( visualizza )
In 2 collezioni di srs bsnss
Afternoon Testing Initiative
4 elementi
Srs Bsnss' Hammer Maps
17 elementi
Descrizione
This is a map to experiment with creating a custom style. You guys may remember my last one; "Prioritize". I wanted to try and work on the feedback that I got from that.

Also, this one is more puzzle-oriented. Should be about medium difficulty. No ninja moves required, just logic.

I tried pretty hard to make the skybox-world transition look natural, but I just couldn't get it. I went and worked on other things for a while, but today I stumbled across the .bsp and decided that I may as well upload it.

***Intended Solution demo file:***

{COLLEGAMENTO RIMOSSO}

1. Place file in steamapps/common/portal 2/portal2
2. Launch Portal 2
3. In console, type 'playdemo clear'
56 commenti
_galaxy 23 nov 2019, ore 11:49 
Fun little chamber. Liked the sun light thing but wish it would cast light rays on the part that looks outside (altough thats more of a engine limitation).

Also: Intended solution demo file is removed
canticle 18 ago 2019, ore 21:07 
Really cool. Not hyper-difficult but not obvious. Each step leads to the next until you figure it out. Loved the aesthetic. It's ind of like background music--not essential but deepens the experience and makes it much more enjoyable.
可砸 8 ago 2019, ore 9:19 
Fun map!If the puzzle could be more longer, it will definitely more fascinating.
My playthrough https://youtu.be/ECa57sc7His
Teo 7 ago 2019, ore 16:23 
Wonderful use of the laserfield, really enjoyed it
bullfrog 30 apr 2018, ore 2:24 
Great puzzle and I really like 'that' move. It didn't take me long to figure it out, but that's because I'd recently played 'Conundrum' by @Cobb's (posted 26 Jun, 2014) which also uses that idea.
Libbybapa 28 apr 2018, ore 17:37 
It bothered me that a trigger activated item that was required for exit showed no connections at all and had no indication that it would activate or what would cause it to activate. That's anti-logic.
Mâché 28 apr 2018, ore 17:28 
Mâché 28 apr 2018, ore 17:28 
[defibrillator joke]
srs bsnss  [autore] 5 apr 2018, ore 7:54 
I was still feeling the christmas vibe! Another great playthrough, thank you!
nock 3 apr 2018, ore 6:45 
Nice job, didn't take me too long, but it was still a good puzzle. Also, good to see you've finally taken that Christmas hat off :P

Blind Run: https://youtu.be/41gM3tL4S1g