Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
At the entrance of the four holes, there is a different arrangement of the optical piece.
The pattern will be able to distinguish between each hole.
For example, if the hole is deep, the optical piece is made vertically.
In addition, depending on the number of light pieces, will come visible order.
My biggest problem was getting lost between the four holes when trying to get from one point to another.
Thank you for your advice.
In my poor technique, the action could not be reproduced.
Time thinking and behavior of the platform is concerned, I tried to put a little facelift.
Enjoy in the test, thank you.