Portal 2
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Divergence [Updated]
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103.423 MB
16/jan./2018 às 10:09
8/mai./2018 às 6:17
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Divergence [Updated]

Descrição
Large update, read the change notes if you want to know what was changed.

Difficulty: Like taking candy from a baby.

This map was made for the Thinking With Portals 2017 Winter competition.
The theme for this competition is "Your map must start off at some place in the campaign, and it must feature the player taking an alternate route." Also it won so it has that going for it.


In the final room there is a pedestal button above the hoist thing, this button will remove the death triggers in all the pits if you want to noclip and explore the detailing or something.


CREDITS:
Vingo for his custom turned off light strip models.
Rexaura for their song called "Four".
Demon Arisen for some help with the puzzle.
And some other models from Erik's Zeug[www.erikszeug.de]
75 comentário(s)
MisterLambda  [autor(a)] 21/nov./2022 às 3:43 
@calm Oops, I apologise for that, but thanks for letting me know. Hope it didn't cause too much frustration.
calm 21/nov./2022 às 3:04 
My first playthrough, I jumped over the panels by accident and got trapped behind the wall where I watched Wheatley "die."
MisterLambda  [autor(a)] 11/set./2022 às 3:35 
@Pixel I actually remade most of the logic from scratch, If i recall correctly the logic_choreographed_scenes and a bunch of other stuff was broken. Improved the texture variety and lighting as well so actually not a lot is from the original level.
Pixel 3/set./2022 às 9:13 
How Did you Manage To Decompile Sp_a2_bts1 Without The level breaking?
c4shurik 9/mar./2022 às 8:21 
Many thanks!
BloodStrike2003 21/dez./2021 às 10:18 
(Bad Ending 01/XX) This is amazing! kinda makes me wish that Portal 2 has alternate endings.
jp 27/set./2021 às 16:50 
This is magnificent! Especially the ending zone :)
A real pleasure to play such a creative and well done map.
Thank you !
Fav &:steamthumbsup:
Reika 26/jul./2020 às 19:40 
The ending of this is very similar in styling and layout to Aperture Tag, but I am blown away by your Hammer work.

Also, the rusty cube falling onto the light bridge in the main chamber is fiddly; it kept falling off the side as it came out at an angle, and eventually had to resort to just noclipping to get it.
StabGami 26/mai./2020 às 20:00 
I banged my head on the desk until the puzzle solution came to me. Took entirely too long! And the exercise afterward was fun, too. Very nice & creative work.
MisterLambda  [autor(a)] 28/abr./2020 às 9:51 
Hey Amera, here's a playthrough for you! https://www.youtube.com/watch?v=B9zBuOp2Z8g