Cities: Skylines

Cities: Skylines

246 ratings
UG Pond 1x1 pack w/Fish
   
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Assets: Park
File Size
Posted
Updated
7.900 MB
May 19, 2017 @ 7:58am
May 20, 2017 @ 1:41am
3 Change Notes ( view )

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UG Pond 1x1 pack w/Fish

Description
Underground pond with Fish, 5 parks pack.
- Square (1x1)
- Left (1x1)
- Right (1x1)
- Center (1x1)
- CenterB (3x1) --- Use Anarchy mod.

* Required Flatten terrain

Required prop
- Animated Fish carp ss pack
- http://steamcommunity.com/sharedfiles/filedetails/?id=915861654

Optional fountain jet
- Jet of Water (Animated, Ploppable)
- http://steamcommunity.com/sharedfiles/filedetails/?id=929466702
- Please place it by oneself in this pond.

Recommend
Fine Road Anarchy
- for Anarchy (Ctrl+A)
- http://steamcommunity.com/sharedfiles/filedetails/?id=802066100
Move It!
- http://steamcommunity.com/sharedfiles/filedetails/?id=766190099
No Seagulls
- (Park assets spawn seagulls!)
- http://steamcommunity.com/sharedfiles/filedetails/?id=564141599

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+ Models and Textures
- Square (1x1) --- 228Tris, 256x256px (_d,_a,_n) [LOD: 116Tris, 64x64px (_d)]
- Left (1x1) --- 213Tris, 256x256px (_d,_a,_n) [LOD: 97Tris, 64x64px (_d)]
- Right (1x1) --- 213Tris, 256x256px (_d,_a,_n) [LOD: 97Tris, 64x64px (_d)]
- Center (1x1) --- 198Tris, 256x256px (_d,_a,_n) [LOD: 78Tris, 64x64px (_d)]
- CenterB (3x1) --- 198Tris, 256x256px (_d,_a,_n) [LOD: 78Tris, 64x64px (_d)]
- Sub Building (water): 8Tris, 256x256px (_d,_a,_n) [LOD: 8Tris, 64x64px (_d) ]
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鯉が泳ぐ掘り下げ式の池です。5つの1x1セルサイズの公園がパックされています。
設置前に土地を平らにして下さい。
池を設置する土地の状況によっては、Centerを設置した時に地面が露出する場合があります。
その際はCenterとそれに繋げたLeftやRightをまとめてMove It! MODで少し前後左右にずらすと直るかもしれません。
または、CenterBを使って下さい。
CenterBは幅が3ありますが、1x1の本体の両脇の地面を1セルずつ穴を開けたものになっています。ただしこれを重ねて設置するにはAnarchy MODが必要になります。

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My workshop
http://steamcommunity.com/profiles/76561198056538710/myworkshopfiles/?appid=255710
My Screen Shots
http://steamcommunity.com/profiles/76561198056538710/screenshots/?appid=255710
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16 Comments
stmSantana  [author] Mar 29, 2020 @ 3:36pm 
@Ciar Aon
Sure!
Bad Apple Mar 29, 2020 @ 12:54pm 
Must have been a glitch on my end because now they're all moving again. *shrug*

Also, would it be okay if I used this to make a fish hatchery asset for the new fishing industry?
stmSantana  [author] Mar 29, 2020 @ 12:26am 
@Ciar Aon
Hmm, That's strange, it works for me now.
Bad Apple Mar 29, 2020 @ 12:06am 
Is it just me or did the fish stop moving after the Sunset Harbor release? (Yes I have them all enabled and tested it with only my asset editor mods on).
stmSantana  [author] Dec 2, 2018 @ 5:26am 
@cieran84
Looks so nice! Thank you use asset:steamhappy:
vitalii201 Aug 24, 2018 @ 2:26am 
Thanks for mod! Can you somehow convince the sims not to walk on the water?
zordork4 Aug 20, 2017 @ 1:45pm 
love this, was wandering if you could make a triangle version of it, of a size say 5x4x2
stmSantana  [author] Aug 7, 2017 @ 2:50am 
@alborzka
(Google translation, Japanese to English)
I first made "Center".
It should be used sandwiched between "Left" and "Right".
But depending on where you put it, the ground may be exposed between "left", "center" and "right".
This is due to the fact that the specification of the underground of the game is not suitable for the narrow area (eg 1 × 1).
When "the ground is exposed" problem occurs, moving this park a bit with MoveIt mod will be fixed.
Furthermore, I made "Center B" to solve the problem without using MoveIt Mod.
Center B has holes at both sides of Center.
If Left and Right are placed there, the problem of "exposing the ground" will not occur.

https://steamuserimages-a.akamaihd.net/ugc/779532272592593302/04A7CCE278F821D8208CDA4E23290645B33CE009/
alborzka Aug 4, 2017 @ 11:19am 
What is the difference between Center and CenterB? Why does CenterB have holes in the ground?
Macronomicus May 24, 2017 @ 4:21pm 
Cool! :steamhappy: