RimWorld
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[XND] Quality Cooldown
   
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775.004 KB
15 mai. 2017 às 15:01
15 fev. 2018 às 6:55
6 notas de alterações ( ver )

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[XND] Quality Cooldown

Descrição
B19 version by dninemfive: https://steamcommunity.com/sharedfiles/filedetails/?id=1512558815

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Direct download from GitHub[github.com].

Compatibility
Can safely be added to and removed from existing savegames.

This mod may conflict with other mods that alter MeleeWeapon_Cooldown and RangedWeapon_Cooldown in Stats_Weapons_Melee.xml and Stats_Weapons_Ranged.xml respectively, but I don't know of any mods that modify these two StatDefs.

Works with modded weapons too since this modifies both cooldown StatDefs.

Overview
A gun's build quality and condition should affect how well their mechanical parts work and the build quality of a melee weapon should affect how well-balanced or streamlined it is, right?

Well, this relatively small mod does exactly that: a weapon's build quality, whether it be melee or ranged, now has a subtle effect on their cooldown (the time to recover between attacks), and the latter is also affected by the condition of the weapon; a gun or bow in poor condition is going to have worse-performing mechanical parts than if they were in pristine condition.

Another effect that this mod has is that quality bears some relevance to weapons with forced miss radius: you'll now notice a group killing efficiency increase with a higher quality minigun over a lower quality minigun, for example.

Melee weapons benefit less from quality than ranged weapons as melee weapons get a direct damage increase anyway, but ranged weapons get penalized by condition whereas melee weapons stay consistent cooldown-wise regardless of condition.

Credits
Marnador for their quality RimWorld-style font.

License
As is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so either through here or Ludeon Forums, and give credit where credit's due.
48 comentários
PremierVader 27 ago. 2021 às 16:22 
Hello how do you think this mod will interact with this other similar mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=2133498569&searchtext=quality
XeoNovaDan  [autor] 15 set. 2018 às 12:34 
@bearhiderug - Good call, will do!
XeoNovaDan  [autor] 13 set. 2018 às 22:37 
@dninemfive - By all means!
dninemfive 13 set. 2018 às 20:55 
@XeoNovaDan I have an updated version, can I release it if you're not going to update?
Thetaprime 8 set. 2018 às 18:26 
This and Vanilla Weapon Tweaks were my go to mods that were way more fun than Combat Extended, IMO.
Fantasy System 3 set. 2018 às 0:20 
ah damn thisn was my favoriite mod of yours.
Virtuoso 29 ago. 2018 às 15:57 
i wish you could how long would it take you? we might make it work together ;3
Azrael 29 ago. 2018 às 8:08 
So this particular mod is dead?
That's sad :(
XeoNovaDan  [autor] 29 ago. 2018 às 7:13 
@Azrael - Unfortunately not simply because maintaining all of my mods is going to be too much work.