RimWorld

RimWorld

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[XND] Quality Cooldown
   
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775.004 KB
May 15, 2017 @ 3:01pm
Feb 15, 2018 @ 6:55am
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[XND] Quality Cooldown

Description
B19 version by dninemfive: https://steamcommunity.com/sharedfiles/filedetails/?id=1512558815

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Direct download from GitHub[github.com].

Compatibility
Can safely be added to and removed from existing savegames.

This mod may conflict with other mods that alter MeleeWeapon_Cooldown and RangedWeapon_Cooldown in Stats_Weapons_Melee.xml and Stats_Weapons_Ranged.xml respectively, but I don't know of any mods that modify these two StatDefs.

Works with modded weapons too since this modifies both cooldown StatDefs.

Overview
A gun's build quality and condition should affect how well their mechanical parts work and the build quality of a melee weapon should affect how well-balanced or streamlined it is, right?

Well, this relatively small mod does exactly that: a weapon's build quality, whether it be melee or ranged, now has a subtle effect on their cooldown (the time to recover between attacks), and the latter is also affected by the condition of the weapon; a gun or bow in poor condition is going to have worse-performing mechanical parts than if they were in pristine condition.

Another effect that this mod has is that quality bears some relevance to weapons with forced miss radius: you'll now notice a group killing efficiency increase with a higher quality minigun over a lower quality minigun, for example.

Melee weapons benefit less from quality than ranged weapons as melee weapons get a direct damage increase anyway, but ranged weapons get penalized by condition whereas melee weapons stay consistent cooldown-wise regardless of condition.

Credits
Marnador for their quality RimWorld-style font.

License
As is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so either through here or Ludeon Forums, and give credit where credit's due.
48 Comments
PremierVader Aug 27, 2021 @ 4:22pm 
Hello how do you think this mod will interact with this other similar mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=2133498569&searchtext=quality
XeoNovaDan  [author] Sep 15, 2018 @ 12:34pm 
@bearhiderug - Good call, will do!
XeoNovaDan  [author] Sep 13, 2018 @ 10:37pm 
@dninemfive - By all means!
dninemfive Sep 13, 2018 @ 8:55pm 
@XeoNovaDan I have an updated version, can I release it if you're not going to update?
Thetaprime Sep 8, 2018 @ 6:26pm 
This and Vanilla Weapon Tweaks were my go to mods that were way more fun than Combat Extended, IMO.
Fantasy System Sep 3, 2018 @ 12:20am 
ah damn thisn was my favoriite mod of yours.
Virtuoso Aug 29, 2018 @ 3:57pm 
i wish you could how long would it take you? we might make it work together ;3
Azrael Aug 29, 2018 @ 8:08am 
So this particular mod is dead?
That's sad :(
XeoNovaDan  [author] Aug 29, 2018 @ 7:13am 
@Azrael - Unfortunately not simply because maintaining all of my mods is going to be too much work.