Transport Fever

Transport Fever

270 valoraciones
New Industry 2.4.2
   
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Vehicle: Wagon
Building: Industry
Etiquetas: Cargo
Tamaño
Publicado el
Actualizado el
256.027 MB
12 MAY 2017 a las 6:18 a. m.
31 AGO 2017 a las 12:54 a. m.
6 notas sobre cambios ( ver )

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New Industry 2.4.2

Descripción
This mod adds new types of goods and new goods production chains.

This mod is translated on 5 languages: English, German, Polish, Ukrain, Russian and Spanish.
To do list:
Add more than 14 new types goods;
Add new freight waggons and trailers;
Add big car factory;
Add functional commer.

This version already includes:
Alcohol production chain.
Paper production chain.
Cement production chain.
Garbage production chain.
Clothes production chain.
4 new waggons - Hoppers.
Added button for building factories. This feature is very expensive and advised for those who have a lot of money to spend. Each new factory have annual maintenance charge. Charge depends on a level of a factory.
9 unique factories were added.
Added 12 brand new types of cargo. All new cargo have visuals.
New cargo will be added to the most of Steam Workshop vehicle mods.
Every factory provides new workplaces. This parameter depends on the level of the factory. With the development of the factory the amount of workplaces increases.

This mod is better to be enabled on totally new savegame. Crashes are expected on the existing savegames.
The previous version of the mod:
http://transport-games.ru/files/file/980-novaya-industriya/
https://www.transportfever.net/filebase/index.php/Entry/2661-Neue-Industrien-und-Warenkreisläufe/

Version 2.4.2:
Addapted for TPFMM[www.transportfever.net].

It does not work with the other mods that change standart characteristics of factories, freight wagons and trucks.
Do not use with:

Industry Tycoon
Mining Industry 2
Z Production growth
Z Production increase
Hendriks Industry Booster
Town Building Style Mod


Donates are welcome:
[www.paypal.com]

[yasobe.ru]

Mod creators are not responsible for the mod and/or game performance. Use this mod on your own risk.
Discusiones populares Ver todo (7)
12
2 ENE 2018 a las 12:19 p. m.
Waste Production Chain
47th Lemon
9
17 JUN 2019 a las 7:47 a. m.
Using New Industry 2.4.2 instead of 2.54
jhughes
2
14 ENE 2019 a las 11:01 a. m.
Minerals and Limestone?
Railsplitter
267 comentarios
CA.CSS 3 JUL 2023 a las 9:42 p. m. 
it is cool,very interesting.
VahuE 7 MAY 2023 a las 9:20 a. m. 
ну теперь точно tg в 3д
Ada 19 NOV 2019 a las 5:57 a. m. 
How do I produce chemicals? My chem plant is using the stock config.
Joseph Stalin 20 OCT 2019 a las 8:29 p. m. 
dose mean i have to take out the USSR track pack
大元和尚 2 FEB 2019 a las 3:42 p. m. 
although the relations between demand and supply of the new items have some problem that the numbers are wrong,but i think this mod is much better that the lastest one,because that one is full of this kind problem.
iron721 18 DIC 2018 a las 8:03 p. m. 
Got a bit of an issue,maybe someone have a sollution.When i started using the paper mill,the only train wagon i could use was the 1950 stake car, and no trucks with the ability to load paper at my truck depot,only the small farm tractor and traile coul dload the stuff.Is there any other wagons and rucks available?
jhughes 13 SEP 2018 a las 3:55 p. m. 
That version (2.54) has an issue with carfo demand.
jhughes 28 AGO 2018 a las 10:28 a. m. 
Edit the file called settings.lua in the mod's directory and set :

Fab_cost = false,
Extractive_industry_cost = 0,
Manufacturing_cost = 0,
Producing_industry_cost = 0,
chris1 20 AGO 2018 a las 5:52 p. m. 
How do you edit the mod so it doesn't charge me 200 million every time an industry wants too upgrade?