Transport Fever

Transport Fever

265 ratings
New Industry 2.54
Vehicle: Wagon
Building: Industry
Tags: Cargo
File Size
290.361 MB
Oct 11, 2017 @ 12:46pm
May 6 @ 2:12pm
10 Change Notes ( view )

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New Industry 2.54

This mod adds new types of goods and new goods production chains.

This mod is translated on 5 languages: English, German, Polish, Ukrain, Russian and Spanish.
To do list:
Add more than 14 new types goods;
Add new freight waggons and trailers;
Add big car factory;
Add functional commer.

This version already includes:
Alcohol production chain.
Paper production chain.
Cement production chain.
Garbage production chain.
Clothes production chain.
4 new waggons - Hoppers.
Added button for building factories. This feature is very expensive and advised for those who have a lot of money to spend. Each new factory have annual maintenance charge. Charge depends on a level of a factory.
9 unique factories were added.
Added 12 brand new types of cargo. All new cargo have visuals.
New cargo will be added to the most of Steam Workshop vehicle mods.
Every factory provides new workplaces. This parameter depends on the level of the factory. With the development of the factory the amount of workplaces increases.
Addapted for TPFMM[].

This mod is better to be enabled on totally new savegame. Crashes are expected on the existing savegames.
The previous version of the mod:äufe/

Version 2.5:
Added aluminium production chain
New mail chain
Remake waste chain
Added unique Aluminium factory with internal cargo or bus station
Added Bauxite mine with cargo station
Complemented visuals of loading animation of new cargo
Fully remaked Goods Factory. Now it has two different terminals. Only one at a time can be chosen unfortunately.
New options for TPFMM
Now you can increase the production rate by 10 times.
Ability to disable commerce from the mod
Available assets of tractor and trailers
Available assets of new cargo
Available assets of bulidings from the mod
Ability to choose cargo or passenger terminal at the factories

It does not work with the other mods that change standart characteristics of factories, freight wagons and trucks.
Do not use with:

Industry Tycoon
Mining Industry 2
Z Production growth
Z Production increase
Hendriks Industry Booster
Town Building Style Mod

Donates are welcome:


Mod creators are not responsible for the mod and/or game performance. Use this mod on your own risk.
Popular Discussions View All (12)
Nov 5 @ 7:16am
How can I produce the cars?
Dec 15 @ 12:17pm
Industry doesn't grow
Aug 12 @ 2:45pm
How it works? Mail / Принцип работы почтовой системы.
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Bad Pipe Dec 17 @ 6:10pm 
I hope the new version is coming before Feb.
Szynszyl Dec 16 @ 7:59am 
I ask again but in english, there is possibility to swicht off new products but still can build vanilia factories?
jcddmdad Dec 14 @ 8:50pm 
How do I produce grain? I know I can place a grain silo for 90 Million Dollars, but when you start out new, there's no way. Is there a way to force the map to generate at least one grain elevator at the start? Other wise, I have to leave food alone until late game play when I've accrued money.
LustigMacher Dec 14 @ 8:31am 
Die Produktionen der Industrien bleiben bei 20 bis 22 und es geht ungefär die hälfte beim entladen verloren is das Normal???
Szynszyl Dec 12 @ 5:02pm 
Czy jest mozliwośc (edytując pliki) ażeby mozna było budowac fabryki ale żeby nie było dodatkowych produktów?
timothyguymartin Dec 12 @ 7:08am 
@iron721 Use the previous version 2.47 until the new version is available. 2.47 works perfectly!
iron721 Dec 11 @ 10:23pm 
This mod is useless,nothing works properly
Bad Pipe Dec 6 @ 7:55pm 
I think I have waited a update for a year by now......
Vitaro  [author] Dec 1 @ 11:34am 
@CenariusPL, not, sorry.
CenariusPL Dec 1 @ 6:29am 
Is any way to make this mod without mail cargo?