The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Sounds of Skyrim - The Dungeons
 
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Category: Audio, Dungeons
File Size
Posted
Updated
55.165 MB
Feb 9, 2012 @ 4:19pm
May 6, 2013 @ 8:58pm
8 Change Notes ( view )

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Sounds of Skyrim - The Dungeons

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In 1 collection by Cliffworms
Sounds of Skyrim Complete Collection
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Description
The Dungeons includes 115+ sound effects to add life to the dungeons. The enemy type that inhabits a dungeon will make itself heard. At dungeons’ entrances, you also hear the exterior weather. If there’s a thunderstorm raging outside, you’ll hear the thunder rumbling in the fort or cave

There's a standard sound set for each type of dungeon: Cave, Dwemer Ruins, Forts and Sewers. These sounds play in these dungeons regardless of who or what lives in it. To spice it up, dungeons inhabited by Falmer or the Undead have their own sound sets in addition to the standard ones. Undead dungeons have zombies and wraiths screaming or moaning. In Falmer dungeons, you'll hear their occasional screams; a way of communicating with each other since they are nearly blind.

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IMPORTANT
==========

The infamous bug introduced by Civilization that broke save games has finally been purged for good. If you still have a save game that suffered from bloating because of Civilization, please refer to the Technical section on Civilization's workshop page. You can find the link to it below,

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Latest version: 1.23
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Online readme for advanced configuration: http://skyrim.nexusmods.com/mods/readmes/Sounds%20of%20Skyrim%20-%20The%20Dungeons_readme.txt

Refer to the changelog in the thumbnail above the screenshots to know what's new.


======================
What is Sounds of Skyrim?
======================

Sounds of Skyrim is an audio project split in three parts that, in the end, adds around 460+ sound effects to the game world. It affects almost every cell and region in the game. My main goal is to not have one environment that is soundless to enhance immersion. The sounds are affected by the time of day, weather and location. So when walking in the city streets during the day, you'll hear the echo of doors opening and closing, children playing and workers sawing things. While at night, cats fight for territory and dogs bark.

All three modules have been released and can be obtained on the website from where you downloaded this module.

The other main feature is being able to hear the outside from the inside. If you get close to windows inside buildings, you’ll hear what’s going on outside. If you’re in a wilderness cabin on a rainy day, you’ll hear the rain’s impact on the wooden roof. If you’re in the entrance of a cave and look outside, you’ll hear the birds and other animals outside going about their lives.

All sounds can be heard from inside if you’re in a building where you can hear them. For instance, if you’re in a farm in the wilderness at night, you’ll hear the farm animals present, wolves howling, owls, crickets and other nightlife animals.

Finally, this mod would never have been possible without the contribution of many sound recorders and artists from Freesound.org. There’s a file in the archive with the credits for everyone who made the sounds. A HUGE thanks to them, otherwise the sounds would not have been as high quality as they are.

If you are experiencing crashes while using this module, there is now a crash fix available on the Skyrim Nexus' download page, in the Optional Files section at this link: http://skyrim.nexusmods.com/downloads/file.php?id=8601

To install it, you must replace the existing "SoS - The Dungeons.esp" file located in your Skyrim/Data directory with the crash fix found on the link above.

==========================
Other Sounds of Skyrim Releases
==========================

The Wilds: http://steamcommunity.com/sharedfiles/filedetails/?id=13231
Civilization: http://steamcommunity.com/sharedfiles/filedetails/?id=81064931


======================
TECHNICAL INFORMATION
======================

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Download Mirrors
==============

Skyrim Nexus: http://skyrim.nexusmods.com/mods/8601/?

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Mod Compatibility
==============

Some mods require a compatibility patch to work with Sounds of Skyrim – The Dungeons. You can find the patches on the mod’s download page on Skyrim Nexus: http://skyrim.nexusmods.com/mods/8601/?
Instructions on how to install them are provided in the download file.

Below is a list of mods known to be compatible, incompatible.

=======================
Compatible - Patch Required
=======================

Realistic Lighting Overhaul
Sounds Propagation Overhaul
Realistic Colors and Real Nights (RCRN)
Climates of Tamriel - Dungeons Hardcore


====
FAQ
====

Q: The sounds in the videos are too loud or/and the delay between them is too short.
A: This was done in purpose in the videos. The higher volumes allows you to distinguish them from the default sounds and the frequency allows you to hear as many sounds as possible to give a nice preview of what the mod does. In the game, the volume is much lower and the sounds do not play frequently.

Q: I do not like 'that or this' sound. What can I do?
A: There's an in-game configuration utility that starts when you first launch Civilization that allows you to disable or re-enable groups of sounds.

Q: Does Sounds of Skyrim decreases performance?
A: No. The way the new sounds play is the same way the game's default sounds are played.
Popular Discussions View All (4)
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Jan 17 @ 8:37pm
PINNED: Bug reports
Cliffworms
9
Jan 21 @ 6:46pm
PINNED: Additional Sounds/Features Suggestions
Cliffworms
3
Jul 5, 2014 @ 11:25pm
PINNED: Mod conflict reports
Cliffworms
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1,892 Comments
LINRENDONG 12 hours ago 
If the dungeon has been cleared will it still play those Falmer/draugr sounds?
Bearinator Apr 24 @ 7:50am 
Just in case you need to reopen the sound config utility, the command is:
StartQuest SoSConfigTheDungeons
SquareOFortune Apr 23 @ 9:07pm 
Great, I was already creeped out in every dungeon... now I'll just pre-sh#t myself before launching the game.
SalamanderByte Apr 8 @ 11:20pm 
Now I actually feel like shitting myself when I'm creeping along the corridors of an ancient Nordic ruin with an equally terrified Inigo in tow.
Thanks.
Sisyo_011 Apr 8 @ 2:34pm 
So creepy
natharran Mar 29 @ 4:43pm 
Adds a new level of experience to dungeons. Perfect!
~<{[fax0nat]}>~ Mar 25 @ 2:45pm 
GOOOD WORK!
PLEASE CHECK MY CS:GO SKIN
http://steamcommunity.com/sharedfiles/filedetails/?id=461390137
THANKS IN ADVANCE
gagosti Mar 21 @ 1:13am 
Very spooky I guess! almost enouph (not quite) but almost enouph to make me shit myself rather I was the dragonborn himself walking through a cave by myself or with someone eels like Aela The Huntrest from the companoins for extans or heres another good exsample since she seems to almost die at every droger and or dragon fight Lydia the one you get at Whiterun castal up where Jaral Balgrif rezides lol...(-:
Codeman785 Mar 20 @ 7:37pm 
wow i'm really excited to try this!
Wilhelm Richard Wagner Mar 18 @ 3:16pm 
Reminds me of those bizarre sounds in that room at the end of 2001: A Space Odyssey.

Still awesome, gives me nightmares sometimes!