Arma 3
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[DISCONTINUED] Burnes Armories - MK10 Landing Craft Utility (LCU)
   
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Data Type: Mod
Mod Type: Boat
File Size
Posted
74.259 MB
Mar 12, 2017 @ 5:30am
1 Change Note ( view )

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[DISCONTINUED] Burnes Armories - MK10 Landing Craft Utility (LCU)

In 1 collection by Aatami
Burnes Armories Collection
7 items
Description
"The British MK10 LCU is capable of delivering Vehicles and personnel from ship to shore. This vehicle currently operates very similarly to the LCAC so if you've used that you'll know what to do here.

The Cab interior is a stopgap design that currntly shares much of its hardware with the LCAC, it carries 9 personnel. The deck can currently carry as many vehicles as can physically fit. None of the gunner positions are functional due to the problem with loaded vehicles being rendered behind the Craft (this is common with all craft of this nature) so for the time being there will be no gunners.

Please be aware that as with the LCAC the 'Climb Aboard MK10' user action is intended to be used if someone falls off the craft into the sea. It places the player using the action into a cargo slot on the vehicle. if all cargo slots are full and this action is used the craft may explode..

This is an initial release so bugs may be present and will hopefully be ironed out with time. For demonstrations soon to be created please visit: https://www.youtube.com/channel/UCwA5wd50HYLa-ZY80LSAg3w

Because this craft is intended to be used with the HMS Bulwark I'm soon to release, which has a 'drainable' well dock, this has not been tested with any of the currently available LPD's."

Author: Katie Byrne
https://www.youtube.com/channel/UCwA5wd50HYLa-ZY80LSAg3w
Popular Discussions View All (1)
0
Jan 4, 2019 @ 12:59am
Your mod
malaya8loginov
102 Comments
Pitivié Mar 12, 2023 @ 5:35pm 
Hi, can i use it for my server ?
The server will be monetized, but in accordance with BI rules.
Thanks !
DJ LEE O C Nov 11, 2022 @ 9:39pm 
great boat @Simba thanks dude, hey the engines keep breaking on vehicle on boat, what is the script to load cargo?
markooff Aug 13, 2022 @ 9:08am 
Hi there :)
could You add mi to friends list Aatami - because I've got one important (for me :) :D ) question to You , apropos this mod and terms of use .... ?

Thanks in advance :)
The Shadowbroker Sep 21, 2021 @ 9:22pm 
katie would you be willing to talk about a possible project?
LuchoEB Nov 8, 2020 @ 11:36am 
hello with all respect and admiration. I may be able to use your mod and include it in my internal use mod in my clan. and retexturize respecting its authorship.
Damian Nov 5, 2020 @ 3:32am 
Hi,
Nice work, your mod is really good!
Can I use it on my server?
Can I repack it?
Simba May 8, 2020 @ 6:47am 
the classname for the rear ramp is in camel case
my_ship animate["rearRamp", 1];
Simba May 8, 2020 @ 6:36am 
for those of you looking for a script to open the front ramp, insert this on waypoint activation:
my_ship_name animate["FrontRamp", 1];
Sigma Feb 6, 2020 @ 7:58am 
This mod is rather buggy. I advise looking for the BAF *LCVP mk5 Landing Craft* (single vehicle or troop), or the burnes armories LCAC / LCAT or whatever that one is called (four or more vehicles, and isn't that buggy).

This boat *can* work for some infantry, however it is very buggy. There are likely to be casualties. The boat may devour them.
EeshSinGer Jun 22, 2019 @ 9:48am 
so does this boat only works for vehicles?