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The main reason I'd want a x1,5 science/culture mod is that I've usually cleaned out the tech tree by turn 300-350. That's too fast in a 500 turn game. This mod right here does that in the Ancient and Cliassical era, it stops doing that once you reach the Buttress tech. (probably because that's where the first big shift from a patch in the tech tree happens). This mod certainly does slow down the ancient and classical eras a bit.
https://steamcommunity.com/sharedfiles/filedetails/?id=1684010848
Thoughts/ experience on this issue?