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Try the mod alone in a fresh new game and you wont have that behavior.
Glad you like it! :)
Thanks for your comment!
Deserts give only +1 production and snow +1 science. Instead of food.
Do you think that would be nice?
- Everything will be in your Building_expansion.xml, search for "BUILDING_PETRA" and just adjust cost , then delete the food yield in the Building_YieldChanges.
- But watch out for what petra does to Flood Plain, you will need to adjust that too. Since the building doesnt apply on floodplain desert, it will give the bonus +1 food then do a -1 food due to Floodplain. If you just kill the food yield from petra, then the floodplains will actually loose -1 food when petra is built.
- Finally to keep it balanced and well integrated, you should adjust the FLAVOR values of PETRA wich govern the Ai preference for game objects and also your advisors suggestion priority.
Good luck!
I guess I agree with your reasoning for tundra, and to be honest I have never checked snow tiles playing with your mod - always avoiding snow cities.
I will try to write sth tomorrow and if I'm stuck, I'll let you know, but I think I have an idea already. Still very much appreciate your offer of help.