Arma 3
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Enhanced Arma 3 Inventory
   
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Data Type: Mod
Tiedostokoko
Julkaistu
Päivitetty
943.726 KB
30.11.2016 klo 9.30
8.2.2017 klo 8.28
4 muutosilmoitusta ( näytä )

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Enhanced Arma 3 Inventory

Kuvaus
Enhanced Arma 3 Inventory v1.2
by Aaron Clark - http://www.epochmod.com
for Arma 3 1.66+

Features:

- Dynamic Inventory (Double-Click) SubMenu.
Extendable from mission config 'CfgItemInteractions'
Example: https://github.com/EpochModTeam/Enhanced-Arma-3-Inventory/blob/master/Sources/epoch_enhanced_a3_inventory/config.cpp#L86-L121

- Armor Stats - Adds visual representation to inventory (progress bars) that show armor levels of Uniform, Vests, and Headgear as well as total armor at bottom. When selecting or dragging the total armor bar shows a preview to show if you are gaining or reducing armor. Max armor levels are dynamically calculated from all available armor bearing items.

Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike

Github:
https://github.com/EpochModTeam/Enhanced-Arma-3-Inventory

Discussion:
https://epochmod.com/forum/topic/42885-enhanced-arma-3-inventory/
25 kommenttia
gregjlanders 8.3.2023 klo 11.19 
"Max armor levels are dynamically calculated from all available armor bearing items." So if I have (several) custom ammo mods that have outrageous AP/explosive/Damage potential will it make any great armour (that would be great against 5.56, 9mm, whatever) next to 0, hence on the invent my level 5 SWAT armour (which does appear to work against other ammo types lmao) has next to 0 armour rating on the bar on the invent screen? great mod though! :D
🌽PK IllinoisFIN🌽 8.10.2022 klo 3.40 
Hi, you are an "hero" to arma 3 community. o7 The only thing that buggers me, is eat&drink script system. It has to be complex? No other ways? What i ask is that at some point in future, could it be possible to implement this system into part of sog-dlc-modules? That would be epic!
six_peas 24.7.2020 klo 20.12 
??? does not work, I read something about double click ? click what ?? nothing happens to vanilla inventory. You at "epochmod.com" WTH that is for DayZ ?? WTF. how about some directions for use. (I load this in Arma3 with ONLY JSRS Soundmod & JSRS dependency fixes ONLY )
Oldru_Vallière 2.6.2020 klo 22.48 
@[VB]AWOL

I would like to add this to a mod-pack for my unit, is there any chance I could get your permission to use it?
CMDR Sweeper 11.1.2020 klo 5.57 
Close to what is needed, but to really make it better, smack in a mass pickup / mass place item, so if you have 20x of an item to pickup that takes little space, you do not have to click 20 times.
Grimwald 8.12.2019 klo 3.05 
Great UI mod. Unfortunately if you want to take it out of a scenario it is not straight forward. I'm not sure what it does to the scenario that requires it being saved into the mission.pbo?
Twiznak 9.3.2019 klo 13.11 
Great mod, Thanks!
Dator 6.2.2019 klo 1.33 
РАБОТАЕТ!
diveyez 8.1.2019 klo 0.33 
not working
Haggis 12.6.2018 klo 8.53 
This MOD isn't working for me in one of the newest Arma campaign missions. Any known issue's with the latest update of Arma 3?