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Astra Militarum Imperial Guard Factions Mod v2.5
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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4.248 MB
30 OCT 2016 a las 9:05
20 ABR a las 12:43
32 notas sobre cambios ( ver )

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Astra Militarum Imperial Guard Factions Mod v2.5

Descripción
Release Version, support 1.0, 1.1, 1.2, 1.3 & 1.4 of Rimworld

Warhammer 40k Astra Militarum Factions Addon

Addon Mod to add Warhammer 40K Factions into Rimworld.

Currently the mod Consists of the following Factions:
* Traitor Guard Faction, who dispise all other factions. (Earliest Raid = 45 days)
* Tyranid Faction, Who Dispise all of Factions and will not retreat. (Earliest Raid = 80 Days)
* Chaos Marine Faction, Who Dispise all of Factions and will not retreat. (Earliest Raid = 120 Days)

This mod ONLY works with Imperial Guard Core Mod.

As with any Imperial Guard Addon mod, it must be AFTER the Imperial Guard Core mod in the mod list within Rimworld.

You must have "Astra Militarum Imperial Guard" installed for this addon to work.

Astra Militarum Imperial Guard LINK

SPECIAL NOTE: as of V1.3 thedirectory structure has changed slightly, as this mod will become a multi-faction mod I will add to, it may say that the mod is different when you load you game. Just click yes and all will be fine. If you have any issues just uninstall the mod and reinstall. Your save games should not be affected.

LICENSE:
You are hereby encouraged to learn from my mod or addon mods for your own personal use.
But, ask permission before uploading any of my content.

Chinese Translation Available Ingame -- Credit to VoidVoice

PayPal Donate Use the link below if you want to, no problem if you dont
PayPal Donate[paypal.me]
Discusiones populares Ver todo (3)
6
2 MAY 2022 a las 12:52
Balancing
SuperBritishQuokka
0
17 ABR 2018 a las 12:36
renegade crafting
Dimitri
527 comentarios
Tralalakk 4 MAY a las 3:25 
i just got raided by the death guard and there is something wrong with them they are all invisible like they are missing the model completly all you can see is the name
QuantumX  [autor] 20 ABR a las 12:45 
Updated for Rimworld V1.5, only lightly tested, please report any issues.
QuantumX  [autor] 15 ABR a las 14:05 
Likely Yes, See Main mod for updates on the update...
odinmobi 14 ABR a las 15:03 
hey erm the drone things are dont have their model to them? is that an issue with not being 1.5?
markus 30 OCT 2023 a las 15:06 
great textures keep it up
Gerewoatle 6 AGO 2023 a las 18:15 
People keep complaining about the textures. There's an easy answer - commission someone for a retexture mod instead of whining and hoping that they magically improve themselves for free.
Mr Gold 6 AGO 2023 a las 17:44 
this only needs a retexture, the mod works really well but it dosent look good at all...
PremierVader 4 AGO 2023 a las 8:45 
A retexture of this mod would be amazing bro....the functionality is already spot on.
BJORN 24 JUN 2023 a las 19:59 
I've been playing with this mod for a long time. Despite the strength of several additional DLCs, the Tyranids are far too strong. It may be a lore test, but it is insanely stronger than the demons and orcs of Immaterium, so when they land on the base, you can just say that the game is over. Especially on the highest difficulty game.
QuantumX  [autor] 9 JUN 2023 a las 1:16 
Don't like the textures, easy solution dont use... :P