XCOM 2
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[Vanilla] M4A1
   
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17 oct. 2016 à 16h35
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[Vanilla] M4A1

Dans 2 collections faites par ∑3245
[Vanilla] E3245's Master Mod Collection
80 objets
[Vanilla] E3245's Arsenal of Weapons
40 objets
Description
This mod adds the Colt M4A1 assault rifle, for any soldier that can use an assault rifle. This was on the to-do list, and wasn't on the polls by accident.

Millenia, the author of Weapons of the New Millenia mod for Fallout New Vegas, granted permission to port his work from Fallout New Vegas to XCom 2. However, he can't grant permission from several models that he used from other authors. I have to track the original source and make sure to read over their license and properly credit the author. If you love Fallout New Vegas and wanted to add more realistic weapons to the game, then check out his mod: Weapons of the New Millenia[www.nexusmods.com].

If you have issues with this mod or spotted a bug, please report it in the Bug Reporting Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

FEATURES

-You can apply camo and custom colors to the weapon.
-Custom sounds from Call of Duty: Modern Warfare 3.
-You can configure the mod to your liking.
-You can upgrade the weapon to magnetic and beam tiers.
-Custom model for the miss damage and free kill upgrade.

KNOWN ISSUES

-I've reduced most of the texture from 2048x2048 to 1024x1024, saving everyone some memory. Honestly, there isn't any reason to use 2048x2048 and bigger for weapons.
-I've disabled the rest of the attachments, since there aren't any models for those.

TODO

Fix some bugs, if any.
Port more weapons.

CREDITS

Model/Textures:
Millenia for creating the M4 model and textures. If you like more realistic guns in Fallout: New Vegas, check out Weapons of the New Millenia[www.nexusmods.com].
ImBrokeRU for creating the Eotech model.
Tigg for creating the extended magazine model.
E3245 for porting and creating additonal textures for the weapon.

Sound FX/Attachment Icon:
Activision/Infinity Ward for publishing/developing Call of Duty: Modern Warfare 3 respectively.

Weapon Icon:
DICE/EA for creating/publishing Battlefield 4, respectively.

Mods that I used in the screenshot:

MW Armor Pack by Uncle Gunman.
Military Camo Patterns.

I might be forgetting some, please speak up if you think I'm forgetting something.

If the original author(s) want this content taken down, then please contact me as soon as you can.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release ver: 1.000
-Initial release of this mod.
Discussions populaires Tout voir (2)
2
23 mars 2019 à 22h18
ÉPINGLÉ : Bug Report Thread
∑3245
0
17 oct. 2016 à 16h36
ÉPINGLÉ : General Feedback Thread
∑3245
36 commentaires
76561198054496844 5 nov. 2018 à 22h52 
Sorry m8, but you can't upgrade at all, tried putting a stock, then scope and it wouldn't show in-game or at the setup screen, not upgradable at all, so I unsubscribed. :(
The Big Red 1 29 aout 2017 à 8h43 
this mod is not compatible with the new xpak =(
∑3245  [créateur] 18 aout 2017 à 19h09 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
120 BPM 15 juil. 2017 à 11h09 
i can confirm it has stats like the base guns tier1/2/3
120 BPM 14 juil. 2017 à 6h41 
Does it have base stats like other rifles?
giddieup 9 févr. 2017 à 9h06 
@E3245 No scopes? They don't show up for me visually.... :(
Zaku II (Alias WatcherZigzagoon) 31 janv. 2017 à 11h49 
Would I be crazy to ask about the Colt Canada C7? It's basically a modified version of the M16.
Saint-Benjen 20 janv. 2017 à 8h26 
Hey, I'm trying to midify stats for this weapons, I found the ini files and all but my modifications are not applied. Any chance you could tell me why? Is there some backup file somewhere I should also modify? Thx in advance for your answer.
Postmaster 4 déc. 2016 à 8h43 
This is awesome man. Only real gripe is that the audio is maybe 15% too loud. Love your guns.
Dick Kickem 30 oct. 2016 à 8h26 
How do i change your guns to beams?