Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=2779561472
Hope it helps anyone!
From testing, I find this thing to be way too powerful. A single shooter with a Healing gun can fix up an injured colonists from "downed" (multiple serious injures and close to death) to perfectly healthy with just one shot!
Personally, I think this should be nerfed - from the current 6 injuries per shot and 2 injuries per bodyparts, down to a more reasonable 3 or 4 injuries per shot and 1 injury per bodypart. Even then, this would be a game-changer.
Despite the fact that this uses a .DLL (& HugsLib), this mod seems to work fine in [1.0]. All I needed to do to make the minor error go away was change <targetVersion>0.19.0</targetVersion> into <supportedVersions><li>1.0</li><li>0.19</li></supportedVersions>.