Portal 2

Portal 2

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Room For More 1 & 2
   
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10.290 MB
Jun 9, 2012 @ 8:08pm
Jun 15, 2012 @ 6:39pm
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Room For More 1 & 2

Description
Description: To proceed to the next area you will have solve each of the rooms.
Difficulty: Normal/Hard

Time length: 1 hour
Fastest time: n/a
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Other: Savepoints are available. You can load your saved game only "IF" you do not save over your auto-saved game.

Hints: Sometimes you'll find extra boxes in rooms, use them for other rooms. White walls are usually there for a reason.
22 Comments
The Sojourner Dec 27, 2012 @ 10:46am 
Regarding the water, it could be that you have a nodraw or something in the way if it's not the bottom not being sealed with a floor texture, or that you tried to use the effects/toxicslime1 texture, which doesn't really work in Portal 2.

The info_placement_helper, although a relatively minor detail (and thus you can leave it out if you must), is really easy to use: just place it in the middle of a portalable surface where you expect the center of the portal to be positioned. If it's not working, make sure you have the "Force placement" parameter set to "Yes."

I understand that it can seem tedious to make a map, and I wish you the best of luck with this one!
iEatwe  [author] Dec 26, 2012 @ 2:26pm 
I haven't been able to work on Portal 2 for some time but I'll keep that in mind. I did try the "info_placement_helper" and other things. I've watched vidoes on youtube and did exactly as the tutorials have said and well.... i'm still unsure what's preventing me from seeing the water correctly.

Yes, I did know there weren't enough box droppers located throughout the place and that it could be a problem if someone were to lose there cube and not get it back. I've spent so much time correcting problems and such that I didn't want to rearrange the areas to insert the box droppers. I hope soon I'll correct the problem and continue working on the many other rooms I was working on. Thanks for playing and giving suggestions.
The Sojourner Dec 22, 2012 @ 6:09am 
I too noticed the water problem. Did you apply one of the water textures (in the nature folder) and seal the bottoms of the pits? It's likely not as complicated as you would expect.

Speaking of textures, try using different metal textures for the floors, walls and ceilings. For portalable textures, I recommend using more of them where it doesn't hinder your puzzle, and an info_placement_helper to correct portal placement. The textures on the panels were misaligned.

Also, not having respawning cubes is a problem since the player can get trapped. You were able to do it almost everywhere, but it needs to actually be everywhere.

11-18... good luck working on those. I managed to fall out of the world (because the spaces behind the fizzlers weren't properly sealed)! I also noticed the lack of an ending.

Although lengthy, I see great potential in this map. I liked the puzzles.
iEatwe  [author] Jun 19, 2012 @ 8:04pm 
Yes there's a timer and yes i know about the water problem. I've tried to fix that problem. I've spent over 6 hours and got no where. It's very simple but i'm not sure why I can't get it to work.
Psy Jun 19, 2012 @ 3:07pm 
In the room 05 the water is buggy, clipping problems apparently... Also is there a timer on the wall on which you shoot the bridge to take the cube? If so you should really make the sound :(
iEatwe  [author] Jun 19, 2012 @ 11:37am 
They aim at u with there red beams but don't shoot at u. And another reason why it seems harder and because that one turrent, it attack it much higher and sends u further back. Basicly it's a super turrent.
Psy Jun 18, 2012 @ 9:34pm 
Hmm, they all seem to be shooting, unless 2 of them are shooting blank...
iEatwe  [author] Jun 17, 2012 @ 2:17pm 
alright i'll tell u. Crab a box from another room (Hint larger room). Bring it in the turrent room with you and use it as a shield. (Also the 3 turrets you see, 2 of them don't shoot).
Psy Jun 17, 2012 @ 2:07pm 
I can't get pass the first level in the turrets part. I don't know how I'm supposed to get the last box. How am I supposed to knock the 3 last turrets?
TaZiK29 Jun 17, 2012 @ 12:14pm 
хотя и не смог до конца пройти =(