Portal 2
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15 mei 2012 om 22:20
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Test Map Pack 2
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Omschrijving
Pick one, any one. Just not that one.

Should you choose wrong, let me know.

*To clarify: The map changes everytime you start it.

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This map was made using Hammer from the Portal 2 Authoring Tools. You can find the Authoring Tools under the tools tab of your game library if you own Portal 2. It is still labeled a beta, but don't let that discourage you.
18 opmerkingen
wildgoosespeeder 17 mei 2014 om 22:05 
Nine different combinations?
Wolf bytes 17 mrt 2013 om 18:06 
Very nicely done. This is the first time I saw a chamber pick itself.
Zilitirius 16 jul 2012 om 6:23 
What do you mine with 3 in 1 its a normal Level
Le Petit Mort 31 mei 2012 om 20:24 
I wouldn't've noticed it was 'randomized' had I not read the comments; indeed it seems instead that the configurations cycle.

Suggestions:
• Cycling somehow visible to the player;
• Cycling 'randomizer' put into play, bouncy-cubes may work to this end;
• Method informing the player of the current configuration;
Rand0mNumbers  [auteur] 27 mei 2012 om 11:17 
The concept? No, go ahead. I must warn you that it can get tedious.
Amaroq Leareth 27 mei 2012 om 6:22 
This... is... F---ING AWESOME!
Do you mind if I put this in one of my tests?
Rand0mNumbers  [auteur] 26 mei 2012 om 13:18 
Weird.
The i/o looks okay to me. I don't know what is causing this. It shouldn't be repeating the same order every single time (I guess you could say it is still "random" despite this).
Muftwin 26 mei 2012 om 12:09 
except for me atleast it always chooses map one when i load it...only if i die does it go to map 2...and so forth
Rand0mNumbers  [auteur] 25 mei 2012 om 20:13 
It chooses a different configuration at the start of the map. If it were to be in, say, a map sequence, playthroughs could vary.
Muftwin 25 mei 2012 om 19:06 
seems to only switch when you die...use this concept to make a level where you have to suicide several times before you can make it

it would be the one test the humans could never solve