Space Engineers

Space Engineers

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VCZ AtmoMiner V2 (NO MODs)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
853.769 KB
Jul 5, 2016 @ 3:14pm
1 Change Note ( view )

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VCZ AtmoMiner V2 (NO MODs)

Description
The next step up from the AtmoMiner V1. It is still relatively cheap and can be built from spare parts off of a starting ship.

Includes:
2 drills
2 medium cargo containers
1 ore detector
1 connector
2 cameras (for easy docking and a backward camera for easier maneuvering)
4 batteries (for main power)
3 small reactors (2 conveyored and 1 free standing for starting up if left with no power)
2 gyroscopes
3 spotlights
1 programmable block
1 timer block
1 beacon
1 air vent (set to depresurize)
stone ejection system with 1 ejector
12 downwards and 12 forwards thrusters
4 backwards thrusters
2 thrusters for left and 2 for right
4 landing gears

The ship comes with MMaster's Configurable Automatic LCDs script pre-installed but it can easily be changed to anything you may need.

It flies relatively well, has good lift up and stopping power but it is a bit sluggish when moving sideways. Make sure you stop before you turn if fully loaded. As with AtmoMiner V1, it can fill itself to the max and still fly (that includes the drills and the cockpit as well).

The main power source are the 4 batteries. They are capable of powering the ship on their own but you may get overloads if you try to fly in more than 1 or 2 directions at once. This is where the reactors will be needed.

Hotbar setup:
1 - drills (mouse control, not toggle on/off)
2 - docking camera
3 - backwards camera
4 - beacon (toggle on/off)
5 - connector (toggle on/off)
6 - the group for the 2 conveyored reactors (toggle on/off)
7 - the group for the 4 batteries (recharge on/off)
8 - backup reactor (toggle on/off) (you shouldn't need this but it's there if you do)
9 - conveyor sorter (toggle on/off) (basically turn on or shut down the stone ejection system)