Stellaris

Stellaris

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Fight For Universe: Infinite Legacy
   
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70.702 MB
May 15, 2016 @ 12:13pm
Jun 4, 2019 @ 1:49am
78 Change Notes ( view )

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Fight For Universe: Infinite Legacy

Description
Fight For Universe: Infinite Legacy is planned as an extension to the original game, which should expand it with new features, technologies, modules, buildings, ships, weapons and megastructures, while keeping original atmosphere of epic space opera.




• More variants of original traits and original traits balancing.
• New "Legacy" trait series to start with advanced and ringworld systems.
• New systems spawns with different types of wrecked ringworlds.
• Almost all planets are colonizable and have unique properties and effects.
• Completely reworked districts to keep up with new colonizable planets.
• Improved GUI, improved Strategic Resource Icons and 169 colors for empires.
• More grand and epic space battle, and improved fleet formations.
• Reworked terraforming and repairable ringworlds (with right technology).
• Reworked resource deposits and their seeding during galaxy generation.
• Strategic resources and (partial) rebalance of relevant structures.
• New strategic resources enrichment feature with different consequences.
• All planets have surface slots and can be colonized (with right technology).
• Reworked Megastructures: 13 in total, unlocked via research instead of ascension.
• Main Reactor Cores: ship-integrated energy system that reduce hull durability.
• Reworked Bombardment: payloads define effect, efficiency and final result.
• Relentless War Directive: no surrenders accepted, only total annihilation.
• Reworked Synthetic Ethics: robots can have democracy and imperial rule too.
• New Planetary Defense Mechanics: allows to stall for time and reinforcements.
• Planetary Defense Weapons: bombardment fleets no longer will go unpunished.
• Dual language localization for the mod: English & Russian.






• Discussion & Testing (Bugs/Errors/Crashes): https://discord.gg/dEpcpKS (Modding Den)
• Planned Features: Steam Community Link and this page.


• To Genusaus for new 28 unique & amazing colors.
• To Veegi for the example of greater color choice.
• To Blackthorn for Beautiful Battles settings & tweaks.
• To kebw1144 for new unique resource icons.
• To Communist Fellow for 100% spawn chance of everything.
• To Malthus & Space Core for amazing Planetary Shields.
• To Chirumiru ShiRoz for amazing icons from ACOT.
• To Dumuzii for amazing icons from EUTAB.


Fight For Universe: 1080p UI


• Contact me at my channel in the Stellaris Modding Den discord, if you're interested.
• I will send you friend invite. Accept it to get access to development version of mod.
• After accepting, you can subscribe to development versions of mod and interface.
• For each new bug please notify me (with @) at my discord channel.
• Warning! Development version may look ugly, lack text, lack images, have bugged models, wrong offset coordinates and even crash randomly.



Copy It Right Disclaimer: Anybody is free to make any compatibility patches or use any content from my mod in any way they want. Except don't count on my help with it - I already have my hands full just by working on my own mod. Have a nice day!
Popular Discussions View All (22)
209
Nov 22, 2017 @ 2:34pm
An ideas thread
Zevfer
102
Jul 16, 2021 @ 12:37pm
PINNED: Planned Features
WarStalkeR
36
Jul 26, 2021 @ 4:59am
PINNED: Mod Compatability
Monkey
2,037 Comments
WarStalkeR  [author] Dec 23, 2023 @ 9:59pm 
@Anopsis не заброшен, но на длительной паузе. Там все с нуля надо переписывать и перерабатывать. Когда нибудь, когда я обзаведусь достаточным количеством свободного времени, я вернусь к работе над ним.
Anopsis Dec 21, 2023 @ 12:14pm 
Я правильно понимаю, мод заброшен?
WarStalkeR  [author] Jan 11, 2023 @ 11:43am 
@𝓥𝓪𝓻𝓶𝓸𝓷𝓭, нет.
𝓥𝓪𝓻𝓶𝓸𝓷𝓭 Jan 11, 2023 @ 11:26am 
Я так понимаю на новой версии он не будет работать?
Locomotor79 Sep 30, 2022 @ 8:34am 
are you gonna update it or not since i do like your ringworld that is so huge on those screenshots and not as building size but slot wize
or can the mod maybe still work so much differance isnt there its only 0.0.6 differance wize
WarStalkeR  [author] Sep 30, 2022 @ 7:16am 
2.2.7 is latest version it supports.
WarStalkeR  [author] Sep 30, 2022 @ 7:16am 
@Locomotor79. no it doesn't.
Locomotor79 Sep 30, 2022 @ 6:21am 
does this mod works on latest build off the game and is that ringworld a starting thing whit all those building slots
I am Your Sandwich Aug 8, 2022 @ 12:37am 
I will be patient, just gonna be excited for any updates
WarStalkeR  [author] May 23, 2022 @ 12:00am 
@natejs2000, ships will be re-classified, or rather, classified according to the standard I've described in Planned Features. Current Corvettes will be left as is, Current Destroyers will be demoted to Frigates. Current Cruisers will be demoted to Destroyers and new Cruisers will bigger then they are right now. Current Battleships will also be demoted to Battlecruisers and new bigger Battleships will be added. Current Titans will be demoted to Dreadnoughts and Titans size will be increased as well. Juggernauts will be reworked as well, to carry massive amount of weapons.