XCOM 2
81 ratings
Facility Staff Slot Indicator Fix
   
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143.733 KB
Mar 30, 2016 @ 4:46pm
Mar 30, 2016 @ 5:01pm
2 Change Notes ( view )

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Facility Staff Slot Indicator Fix

Description
Fixes a behaviour where staffing just the 2nd slot (of the same unit type) will be showed as the first slot is staffed in the facility menu. It don't have a big impact on vanilla unless you staff the 2nd slot first on room clearing, upgraded workshop and power relay, the problem only become appearant on mods that makes multiple slots of same unit type with different function. (Currently LW Officer mod and AWC healing rework)

UI Mod: Can be safely disabled any time.

Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamcommunity.com/sharedfiles/filedetails/?id=625230005

This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible with any mods that overrides the same class.
7 Comments
-bg-  [author] Sep 8, 2017 @ 12:52am 
looking at the code

the bug is partially fixed.

Fixed for normal staff slots but not when clearing room
3dahs Sep 8, 2017 @ 12:45am 
They didn't fix this in WotC? lol please fix their work again bud.
Gong-Gle-E Sep 2, 2017 @ 6:22pm 
i waiting update for WotC
Magixian Sep 1, 2017 @ 11:31pm 
Crashing WotC when loading into a clean save on the avenger. Hope this will get an update at some point.
LeaderEnemyBoss Feb 17, 2017 @ 9:49pm 
This mod could honestly use a bit promotion. While the officerpack alone probably wasnt as relevant to it being a huge issue, with LW2 this got way more pronounced. I was about to fix it by myself, luckily i stumbled over this mod before doing unnecessary work ;)
3dahs Feb 7, 2017 @ 1:34am 
Awesome, someone just linked this to me in the LW forums as I had listed it under the bug reports. Thanks for the fix man.
Tiger's Eye Oct 4, 2016 @ 4:55am 
Hey, just wanted to say thanks because that was soemthing whixh always bothered me.