XCOM 2
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[WotC+Classic] Reliable Smoke
   
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22 MAR 2016 a las 5:17 p. m.
17 ABR 2016 a las 1:28 p. m.
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[WotC+Classic] Reliable Smoke

Descripción
Works with War of the Chosen, but also works with vanilla.

Ever lost soldiers to the smoke grenade's buggy UI? Not anymore! Now you can go back to blaming yourself again.

This mod fixes smoke grenades' LOS calculations so that you can rely on them in combat. The smoke preview should now be 100% accurate, even if you pixel-hunt and toss your grenades into the weirdest corners.

This also has an optional feature that gives smoke Long War-style flank prevention - eg. it nullifies the "Flanking" and "Exposed" bonuses to critical chance. This is enabled by default but can be disabled in the INI.
60 comentarios
Phoenix 8 MAY a las 5:46 p. m. 
@Dragon32 So I don't need this if I have X2WOTCCommunityHighlander v1.27.1 through steam right? Just double checking
agris 18 MAR a las 8:02 a. m. 
@Dragon32

Not for the classic X2 highlander, though.
Dragon32 21 DIC 2021 a las 2:30 a. m. 
If you don't use the flank protection option then this is deprecated by the Highlander
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.3
Riekopo 21 DIC 2021 a las 1:20 a. m. 
does need update?
花兔 24 NOV 2018 a las 1:18 p. m. 
@Dragon32
Thank you for your help :)
Dragon32 18 NOV 2018 a las 2:05 p. m. 
@兔毛:
I still use this with WotC. I don't think it's been fixed by Firaxis.
花兔 18 NOV 2018 a las 12:57 p. m. 
WOTC FIX?
Schadenfreude 13 MAY 2018 a las 9:55 p. m. 
Sadly this mod seems to remove the Indicator, from the mod Extended/Perfect Information, whether or not you are about to move into a tile that's laden with smoke.

Other than that I love it, but would you consider looking into the Indicator incompatibility?

Cheers
Rambit23Z 16 OCT 2017 a las 12:21 p. m. 
Nevermind. Just checked the files and noticed that it removes flanking bonus outright. Nice.
Rambit23Z 16 OCT 2017 a las 2:37 a. m. 
I play with the absolutely critacal mod, which gives a 200% chance to crit on flanks. I assume I can go into the .ini to make smoke give -200% crit chance, right?