XCOM 2
106 oy
Better Shieldwall
   
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4 Mar 2016 @ 11:50
4 Mar 2016 @ 11:51
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Better Shieldwall

Açıklama
Since people have been complaining how bad the utility of shieldwall provides (particularly the unit providing shieldwall also needs a cover themselves), also as a turn ending move means you cannot use grenades (which ends the shieldwall in this case, unlike EW) or other support abilities, this make shieldwall close to useless to a lot of people, this mod gives shieldwall the ability to grant the provider himself a heavy cover effect, so shieldwall can be used on open spaces without risking the provider, at the cost of not doing anything else that turn.

NOTE: Activating this mod mid tactical game save will not do anything until the next tactical mission.

KNOWN ISSUES:
- Shieldwall don't actually give the provider a heavy cover, but an effect that provides defense equivalent to heavy cover (will not stack if the provider is already in heavy cover) and negating flanking crit bonus, they will still take bonus damage from hunter's instinct and bonus aim from scopes. I can't get around this because I don't know how to make heavy covers that don't block LOS, and surrounding a unit with LOS blocking objects is a bad idea.
- There's no thumbnail because the workshop uploading tool is being stupid again

WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if and only if the mod is enabled, since this mod adds new effects to abilities that affects only the tactical layer, do not disable the mod in tactical game, only in strategic game. If you want to do so use http://steamcommunity.com/sharedfiles/filedetails/?id=619141883

Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamcommunity.com/sharedfiles/filedetails/?id=625230005

Compability Info:
This mod does not override anything, it should be compatible with all mods.
35 Yorum
-bg-  [yaratıcı] 17 Mar 2020 @ 17:54 
go for it
Lago 17 Mar 2020 @ 10:28 
I've made a configurable version of this for WotC that allows you to add the effect to other abilities (for example, making Musashi's Ballistic Shields protect the unit holding them). Would you be okay with me uploading that (giving full credit for the script?)
Green Raven 7 Eki 2018 @ 8:16 
Can you confirm this works on WotC?
Thanks for your hard work!
-bg-  [yaratıcı] 18 May 2018 @ 13:35 
sure
Astral Descend 18 May 2018 @ 8:48 
Hello. I've used code from this mod to make my own rework of Shieldwall.
Are you ok if I publish it (full attribution will be obviusly given)?
Redrumm 17 Kas 2017 @ 20:52 
I've bene using it no crashes on WOTC
Melodic Oak 11 Kas 2017 @ 14:27 
Does this work with WotC?
Malidictus 11 Eyl 2017 @ 17:31 
Just a random question, but does this work for War of the Chosen? I'm not sure how I would even test for that. It doesn't crash the client, I know that much.
123nick 7 Eki 2016 @ 18:16 
can you make a version that, instead of giving the shield waller heavy cover, instead gives him like, a shield or some temporary DR boost?
Vortex ♀ Pixalation 22 Haz 2016 @ 17:29 
I looked in the Arcs while making my Ragdoll mod, and I beleive Firaxis has already intended them to act as cover, I believe it has boxes checked for it but I am uncertain