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de_infernoX - Inferno rebalanced!
   
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Game Mode: Classic
Tags: Map
File Size
Posted
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24.165 MB
Feb 29, 2016 @ 2:26pm
Mar 2, 2016 @ 10:42am
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de_infernoX - Inferno rebalanced!

Description
Inspired by the community and Valve's rework of Nuke, I decided to change Inferno and to try and rebalance the map.

The current version has a lot of potential but as Nuke was, it is VERY CT sided and as such I hope to address that with these changes. I took
21 Comments
baiyo ☂ Mar 6, 2018 @ 9:10am 
Radar????
Nevrice May 9, 2016 @ 10:52am 
i feel like the new b enterance is too open so many corners to camp in and its abit time consuming to get through it all
BokeR. May 9, 2016 @ 5:24am 
The new b entrance is dope
LukeJFR May 8, 2016 @ 11:15am 
I like the new B route, feel like it should extend to the B door in the dark section of the B bombsite and the white pillar along with the buildings seem a bit to much, would work with more simpler and less confusion by the surroundings. Other than that this looks great.
ALiVE May 7, 2016 @ 12:02pm 
and the grenade skywall above B has to be higher, because of throwing smokes as a ct from B Alley (and also one mistake in the corner on CT B Alley entrance you cant jump
ALiVE May 7, 2016 @ 11:56am 
very nice, but i would mix the 3kliksphilips underground with your banana and A and maybe a wooden plank to the end of the car, so you cant get picked by the awp while going to 2nd entrance!
Based__ May 7, 2016 @ 11:18am 
This is definitely a better Inferno than the old one, but Alt B needs a bit more work. You can still get picked off from Banana, Alt B has a very chunky flow. I love the addition of a second entrance to B, but I'd say it should enter into B from either dark or construction, through a door maybe. Like I said though, this is a very big improvement, would love to see this map in the queue again.
Xen  [author] May 7, 2016 @ 9:04am 
Thanks for the nice comments all!

@1017 Brocksquad I didn't want to add any other buildings to other parts of the map apart from B's new alley because I didn't want to change the aesthetic. I'm now thinking that allowing people to smoke off Banana from elsewhere on the map isn't so overpowered with the new entrance so will probably remove the invisible walls next iteration :)

@Aloaargh Unfortunately not, I don't have the means to host a server with it at the moment.

@MrDorry thanks for the fantastic feedback, I'll fix these next update!
May 7, 2016 @ 6:16am 
Nice inferno!
Camobeast May 7, 2016 @ 1:25am 
valfe pls add this like new inferno!!!