XCOM 2
368 ratings
Elite Viper
   
Award
Favorite
Favorited
Unfavorite
Tags:  alien
File Size
Posted
Updated
76.304 MB
Feb 28, 2016 @ 1:00am
Jul 7, 2016 @ 11:38pm
9 Change Notes ( view )

Subscribe to download
Elite Viper

In 1 collection by Kobazco
Kobazco's XCOM 2 Enemy Mods
7 items
Description
7/7 - Viper Rounds now cost 3 Elite Viper Corpses and cost 200 supplies.

Works with all XCOM 2 DLC

Ever wonder why vipers fell off mid to late game, much like the sectoid? Well never fear! Here's a mod for an Elite Viper to toughen up your mid to late game. They will show up with Andromedons and a bit before Sectopods.

The Elite Viper has the following abilities in addition to the Generic Viper's

Poison Shot re added!
Chain Shot
Dead Eye

These deadly sneks have a higher dodge stat than most enemies, so be careful with direct attacks. Their bind still does 2 damage, but this is to prevent constantly getting rebound for a 100% hit 2 damage. Have fun guys and report
any bugs to me! :D

And in case you are a REALLY nice person, donate so I can possibly grab the XCOM 2 DLC and mod that or so I can play games when I need a break from modding
-------------------------------------------------------------------------------------------------------------------DONATION LINK:

PayPal [www.paypal.com]

--------------------------------------------------------------------------------------------------------------------
Popular Discussions View All (2)
6
Apr 1, 2016 @ 4:01am
Custom Model? or Re-Skin?
GizkaFreechman
0
Jan 13, 2017 @ 5:43am
Translation
Kanario97
179 Comments
lechkingofdead Jan 2, 2019 @ 10:45am 
is thi plable aliens mod stable a i do love the vipers
[CTC] Mordecai Nov 10, 2018 @ 10:06pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1561432399
Should be pretty much the same just for WOTC.
MessiahofMelons Apr 22, 2018 @ 10:00am 
Unfortunatly still not updates and clashes with community highlander
Aegelweard Jan 15, 2018 @ 1:12pm 
Patiently waiting for WOTC update.
Search Dec 28, 2017 @ 2:25pm 
Does this mod clash with the Flame Viper mod as they both add Venom rounds? I am assuming both types of Venom rounds have different effects?
RagingBlizzard Dec 9, 2017 @ 4:26am 
do u have 2 start a new campaign?
shadowsoyaca Aug 30, 2017 @ 2:32pm 
Understandable. Sorry for being abnoxious lol XD
Kobazco  [author] Aug 30, 2017 @ 2:28pm 
I plan on eventually making all of my enemies WotC compatible. It will take some time though and I want to play the campaign first.
shadowsoyaca Aug 30, 2017 @ 2:12pm 
Out of curiosity, will this be updated for WotC? The only reason I ask is because not all of the mods for XCOM 2 are going to be updated and will remain for the nonWotC expansion. Not trying to pry, just wanted to ask a question. :/
Kobazco  [author] Aug 28, 2017 @ 4:53pm 
Oh. The lw2 version doesn't have that issue. I'll test and fix this up on getting home