XCOM 2
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Mission Time Remaining
 
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0.136 MB
Feb 17, 2016 @ 1:36pm
Mar 13 @ 6:59pm
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Mission Time Remaining

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Description
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1125973633

Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComStrategyIcons.ini)

You should also change MissionAboutToExpireHours for XComGameData.ini (in your documents folder) if you don't want the dialog to pop up when you are finishing scans before doing missions, since most missions that can expire will expire in less than that time it will always pop up as soon as you press scan.

NOTE: ETA as it name stands, is just an estimation, I am not responsible for any missed missions for trusting too much on the ETA

WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if and only if the mod is enabled, since this is a UI mod there shouldn't be missing content after disabling the mod so for now you'll have to use this mod to fix it if you decide to disable the mod http://steamcommunity.com/sharedfiles/filedetails/?id=619141883

Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamcommunity.com/sharedfiles/filedetails/?id=625230005

Controller support tooltip code by robojumper

Compatibility Note:
This mod overwrites UIStrategyMap_MissionIcon, UIStrategyMapItem_POI, UIStrategyMapItem_Region, UIStrategyMapItem_ResourceCache and may not be compatible with other mods that overwrites the same class. (Why not UIScreenListener? Because screen listener can only refresh once for onfocus, which means when a dialog popping up and you dismissing it,resulting in scanning not updating the time remaining for everything in this case)
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82 Comments
Harddk Sep 2 @ 11:44am 
Ohh sorry, you renamed the mod. That's why. I did a search for a mod with the same name before booting up and tracking down crashes.
-bg-  [author] Sep 2 @ 10:30am 
It only crashes in wotc, and I put a link to wotc version in the first line of description...
Harddk Sep 2 @ 8:56am 
..you already know this??! Add it to the title then please. Takes FOREVER to figure out which mod crashes when it's a crash like here, that only triggers at supply drops.
Harddk Sep 2 @ 8:54am 
Gamebreaking bug in ths mod. Crashes game at at supplydrops:

Critical: appError called: Assertion failed: appErrorf [File:G:\BuildAgent\work\ce3b64a62966ccd1\branches\ShippingOzzy\XCOM2\Development\Src\Core\Src\UnObj.cpp] [Line: 2456]
Failed to find function GetDifficultyFromSettings in XComGameState_CampaignSettings XComGame.Default__XComGameState_CampaignSettings
Stack: Address = 0x3c2aaaac (filename not found) [in D:\_SteamLibrary\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\XCom2.exe]

Found after 50 restarts.. f#ck
Esg Sep 1 @ 5:17pm 
Please make a WOTC version, love this mod and your work!
FlatFeet Aug 31 @ 5:13pm 
Hey -bg- just wanted to say thanks for the mod! If you end up making a WOTC version I will use it in that for sure! Thanks again!
Drakster Aug 30 @ 1:21pm 
Still weird though. I never would've thought that this mod has a conflict with a vanilla monthly supply drop. But I guess the green one is an extra special kind of drop that doesn't like an experation timer...I really went through all my mods, deactivating a few at a time after I already cleared the big possibitly ones.
-bg-  [author] Aug 30 @ 11:02am 
there you have it, I did warn that there are some code changes that might make this not work, so supply drop is the part that breaks it.
Drakster Aug 30 @ 3:30am 
Took me 2 hours to figure out that this mod was the reason my game crashes on monthly supply drop with WOTC..
feo. Aug 30 @ 2:12am 
update:
game crashes on supply drop
had to unsubscribe