Cities: Skylines

Cities: Skylines

607 ratings
Adaptive Prop Visibility Distance
File Size
0.692 MB
Feb 16, 2016 @ 4:28am
Nov 13, 2016 @ 11:56pm
7 Change Notes ( view )

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Adaptive Prop Visibility Distance

In 1 collection by BloodyPenguin
Penguin's Eye Candy
28 items
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size.

The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as in vanilla. FPS hit shouldn't be that much because only very large props are affected.

Also, in vanilla game all tree models get replaced with LODs at the same distance. This mod fixes that and now tree LOD distance depends on tree size. That fixes pixelated LODs of large trees like Siberian Pine by MrMaison. That may also increase FPS if lots or small trees (like bushes) are used (because they get replaced with LODs earlier).

This mod works for both standalone props (i.e. placed with More Beautification) and for props that are parts of park assets.

This mod provides an options entry where you can play with LOD distances for trees and props.
Formulas for those sliders:
For trees:
lod_distance ~ (lodfactormultiplier * triangle_area + distance_offset) * lod_distance_multiplier
For props:
render_distance ~ lodfactormultiplier * triangle_area + distance_offset
lod_distance: render_distance * lod_distance_multiplier

where triangle_area is how large tree/prop is.

This mod should be compatible with all other mods, including LOD Toggler.

GitHub repository[]

Latest update:
UPDATE 6 (11/14/2016)
Fixed: Added fallback options for trees/props if distance can't be calculated

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
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Spiffyy 15 hours ago 
I can attest, this mod has caused my game to drop a few frames.
Your Death, Your Fault Dec 12 @ 6:13am 
So is it working?
tipobaha Dec 11 @ 7:51am 
it looks like working but i'm not sure :) thank you.
BloodyPenguin  [author] Dec 11 @ 5:28am 
@Your Death, Your Fault @tipobaha I gonna check it, but it should work I think
tipobaha Dec 10 @ 4:11pm 
is it working ?
Your Death, Your Fault Dec 10 @ 9:54am 
It seems this MOD no longer works? Does anyone know any fixes for this?
Emeritus_Santi Nov 28 @ 3:18pm 
Can anyone guide me through the set up? I don't understand a thing of the five, six sliders in the Options menu.
[B2G] Madnit_Rutscher Nov 9 @ 11:26pm 
Is it possible to add a third option for (growable) buildings? I use a lot of buildings that look wierd as soon as their LOD's show up
shadowm312 Nov 3 @ 6:51am 
Not working
rdtgvc Nov 2 @ 10:29pm 
I seem to suffer a massive FPS drop when I have this mod enabled, but it makes my city so beautiful! I can see all my wonderful props from a distance. My specs: Intel i7-4770k, 20 GB RAM, GTX 1080, game on SSD ... Is there a solution to the FPS drop? I fine-tuned the settings and only set the distance a bit above normal but still pretty bad performance